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					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Music 2">
				<Action
					Type="MUSIC_PLAY_TRACK_FINITE_TIMES">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Music 3">
				<Action
					Type="PATH_MUSIC_ENABLE_SPECIFIC_DYNAMIC_SYSTEM">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Restrict protocols for player 5">
				<Action
					Type="PLAYER_SET_MAX_PLAYER_POWER_POINTS">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_SET_PLAYER_POWER_POINTS">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="set power points">
				<Action
					Type="PLAYER_SET_PLAYER_POWER_POINTS">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="If location 5 is human player - Action 1">
				<Action
					Type="DISPLAY_TUTORIAL_TEXT">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_SCRIPT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_SCRIPT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_INPUT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="If location 5 is human player - Action 2">
				<Action
					Type="DEFEAT">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Remove Human player 5 cheat input box text">
				<Action
					Type="HIDE_TUTORIAL_TEXT">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Cinematics and Radar Events Timers">
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Reveal entire map in the start (de-reveal later)">
				<Action
					Type="MAP_REVEAL_ALL_PERM">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Startup Cinematic">
				<Action
					Type="MOVIE_PLAY_FULLSCREEN">
					<ParameterList/>
				</Action>
				<Action
					Type="MAP_REVEAL_ALL_UNDO_PERM">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Startup Cinematic__1">
				<Action
					Type="MOVIE_PLAY_FULLSCREEN">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="DisableSpecificUnits+Timer+Startup money low">
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="SovietMCV"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="AlliedBomberAircraft"/>
					</ParameterList>
				</Action>
				<Action
					Type="PLAYER_SET_MONEY">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_SET_ALLY_BUILDABILITY">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="SovietScoutVehicle"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="AlliedAntiVehicleVehicleTech3"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="JapanAntiVehicleInfantry"/>
					</ParameterList>
				</Action>
				<Action
					Type="PLAYER_SPECIAL_POWER_AVAILABILITY">
					<ParameterList/>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="SovietMCV_Naval"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="JapanMCV_Naval"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="AlliedMCV_Naval"/>
					</ParameterList>
				</Action>
				<Action
					Type="PLAYER_SPECIAL_POWER_AVAILABILITY">
					<ParameterList/>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="JapanAntiAirShip"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="JapanMiner_Naval"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="AlliedMiner_Naval"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="SovietMiner_Naval"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="JapanCommandoTech1"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="AlliedCommandoTech1"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="SovietCommandoTech1"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="JapanAntiVehicleInfantryTech3"/>
					</ParameterList>
				</Action>
				<Action
					Type="PLAYER_SPECIAL_POWER_AVAILABILITY">
					<ParameterList/>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="AlliedSupportAircraft"/>
					</ParameterList>
				</Action>
				<Action
					Type="PLAYER_SPECIAL_POWER_AVAILABILITY">
					<ParameterList/>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="JapanInfiltrationInfantry"/>
					</ParameterList>
				</Action>
			</Script>
			<Script
				id="Increase money in late-game (prepare)">
				<Action
					Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Increase money in late-game">
				<Action
					Type="MOVIE_PLAY_RADAR">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Increase money in late-game__1">
				<Action
					Type="PLAYER_GIVE_MONEY">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Increase Money for the third time">
				<Action
					Type="PLAYER_GIVE_MONEY">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Secret Custom Script Oil Derrick">
				<Action
					Type="PLAYER_GIVE_MONEY">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="DisableSuperweaponSounds">
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
				<Action
					Type="SOUND_DISABLE_TYPE">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="DisableSeveralProtocols">
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_LOCK_PLAYER_TECH">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="RestrictSeveralBuildings">
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="AlliedSuperWeaponAdvanced"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="SovietSuperWeaponAdvanced"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="JapanSuperWeaponAdvancedEgg"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="AlliedWallPiece"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="AlliedWallSegmentPiece"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="SovietTeslaWallHub"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="SovietWallPiece"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="SovietWallSegmentPiece"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="JapanWallPiece"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="JapanWallSegmentPiece"/>
					</ParameterList>
				</Action>
			</Script>
			<ScriptGroup
				id="Borders">
				<Script
					id="Border 1 - Green">
					<Action
						Type="MAP_SWITCH_BORDER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Border 2 - Blue (Dark)">
					<Action
						Type="MAP_SWITCH_BORDER">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Border 3 - Orange">
					<Action
						Type="MAP_SWITCH_BORDER">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
			</ScriptGroup>
			<ScriptGroup
				id="DeadZones">
				<Script
					id="DeadZone Kill other team units if entering zone">
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
				</Script>
			</ScriptGroup>
		</ScriptSet>
	</GameScriptList>
	<GameScriptList
		id="PlyrCivilian">
		<ScriptSet>
			<Script
				id="Dasvidanjas Comrade">
				<Action
					Type="MOVIE_PLAY_RADAR">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Dasvidanjas Comrade__1">
				<Action
					Type="MOVIE_PLAY_RADAR">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Dasvidanjas Comrade__2">
				<Action
					Type="MOVIE_PLAY_RADAR">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Shogun Executioner introducing">
				<Action
					Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Shogun Executioner introducing__1">
				<Action
					Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Shogun Executioner introducing__2">
				<Action
					Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Shogun Executioner introducing__3">
				<Action
					Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="hide cryocopters warning">
				<Action
					Type="HIDE_TUTORIAL_TEXT">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Destroy AI's MCV">
				<Action
					Type="UNIT_KILL_ALL_IN_AREA">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Destroy AI's MCV__1">
				<Action
					Type="UNIT_KILL_ALL_IN_AREA">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Premier introduces Tesla Tank 01">
				<Action
					Type="DISABLE_INPUT">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="FADE_OUT_TO_BLACK">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
					<ParameterList/>
				</Action>
				<Action
					Type="CAMERA_LETTERBOX_BEGIN_WITH_RADAR">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Premier introduces Tesla Tank 02 + 03">
				<Action
					Type="MAP_SWITCH_BORDER">
					<ParameterList/>
				</Action>
				<Action
					Type="SETUP_CAMERA">
					<ParameterList/>
				</Action>
				<Action
					Type="MAP_REVEAL_ALL_PERM">
					<ParameterList/>
				</Action>
				<Action
					Type="ROTATE_CAMERA">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
				<Action
					Type="FADE_IN_FROM_BLACK">
					<ParameterList/>
				</Action>
				<Action
					Type="MOVIE_PLAY_RADAR">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_COUNTDOWN_TIMER_DISPLAY">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Premier introduces Tesla Tank 04">
				<Action
					Type="FADE_OUT_TO_BLACK">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Premier introduces Tesla Tank 05">
				<Action
					Type="SETUP_CAMERA">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_SCRIPT">
					<ParameterList/>
				</Action>
				<Action
					Type="FADE_IN_FROM_BLACK">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
				<Action
					Type="ENABLE_COUNTDOWN_TIMER_DISPLAY">
					<ParameterList/>
				</Action>
				<Action
					Type="CAMERA_LETTERBOX_END">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Premier introduces Tesla Tank 06">
				<Action
					Type="DISPLAY_TUTORIAL_TEXT">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
				<Action
					Type="MAP_REVEAL_ALL_UNDO_PERM">
					<ParameterList/>
				</Action>
				<Action
					Type="ENABLE_INPUT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="SovietScoutVehicle"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="AlliedAntiVehicleVehicleTech3"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="JapanAntiVehicleInfantry"/>
					</ParameterList>
				</Action>
			</Script>
			<Script
				id="Hide Tesla Tank info box">
				<Action
					Type="HIDE_TUTORIAL_TEXT">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Red Alert 3 Gameplay intro in the start"/>
			<Script
				id="Premier says you won't defeat him! 1">
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="CAMERA_LETTERBOX_BEGIN_WITH_RADAR">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_INPUT">
					<ParameterList/>
				</Action>
				<Action
					Type="FADE_OUT_TO_BLACK">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
					<ParameterList/>
				</Action>
				<Action
					Type="DESELECT">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Premier says you won't defeat him! 2">
				<Action
					Type="MAP_SWITCH_BORDER">
					<ParameterList/>
				</Action>
				<Action
					Type="MAP_REVEAL_ALL_PERM">
					<ParameterList/>
				</Action>
				<Action
					Type="SETUP_CAMERA">
					<ParameterList/>
				</Action>
				<Action
					Type="FADE_IN_FROM_BLACK">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_COUNTDOWN_TIMER_DISPLAY">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Premier says you won't defeat him! 2C">
				<Action
					Type="MOVIE_PLAY_RADAR">
					<ParameterList/>
				</Action>
				<Action
					Type="RESET_CAMERA_TUTORIAL_STATE">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
				<Action
					Type="ROTATE_CAMERA">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_FLASH">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_FLASH">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_FLASH">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_FLASH">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_FLASH">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_FLASH">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Premier says you won't defeat him! 2D">
				<Action
					Type="NAMED_FOLLOW_WAYPOINTS">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_FOLLOW_WAYPOINTS">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_FOLLOW_WAYPOINTS">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_FOLLOW_WAYPOINTS">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_FOLLOW_WAYPOINTS">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
				<Action
					Type="NAMED_CUSTOM_COLOR">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Premier says you won't defeat him! 3">
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
				<Action
					Type="FADE_OUT_TO_BLACK">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Premier says you won't defeat him! 4">
				<Action
					Type="MAP_REVEAL_ALL_UNDO_PERM">
					<ParameterList/>
				</Action>
				<Action
					Type="CAMERA_LETTERBOX_END">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_CAMERA_MOVE_TO">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_CAMERA_MOVE_TO">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_CAMERA_MOVE_TO">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_CAMERA_MOVE_TO">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
				<Action
					Type="FADE_IN_FROM_BLACK">
					<ParameterList/>
				</Action>
				<Action
					Type="ENABLE_COUNTDOWN_TIMER_DISPLAY">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Premier says you won't defeat him! 5">
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="ENABLE_INPUT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISPLAY_TUTORIAL_TEXT">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_PLANNING_MODE">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Hide Welcome Text Box">
				<Action
					Type="HIDE_TUTORIAL_TEXT">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Show 2 Minutes left text box">
				<Action
					Type="DISPLAY_TUTORIAL_TEXT">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Show Shogun Exectioner Bosses Box">
				<Action
					Type="DISPLAY_TUTORIAL_TEXT">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Hide Shogun Exectioner Bosses Box">
				<Action
					Type="HIDE_TUTORIAL_TEXT">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Hide 2 Minutes left text box">
				<Action
					Type="HIDE_TUTORIAL_TEXT">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Fade in">
				<Action
					Type="SETUP_CAMERA">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
					<ParameterList/>
				</Action>
				<Action
					Type="SWITCH_TO_PRODUCTION_QUEUE_TAB">
					<ParameterList/>
				</Action>
				<Action
					Type="FADE_IN_FROM_BLACK">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
					<ParameterList/>
				</Action>
				<Action
					Type="MAP_SWITCH_BORDER">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Fade Out">
				<Action
					Type="DISABLE_INPUT">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
					<ParameterList/>
				</Action>
				<Action
					Type="DESELECT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
					<ParameterList/>
				</Action>
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
					<ParameterList/>
				</Action>
				<Action
					Type="FADE_OUT_TO_BLACK">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
					<ParameterList/>
				</Action>
				<Action
					Type="CAMERA_LETTERBOX_BEGIN_WITH_RADAR">
					<ParameterList/>
				</Action>
			</Script>
			<ScriptGroup
				id="Iron Curtain Protect Base">
				<Script
					id="Iron Curtain Effect">
					<Action
						Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
						<ParameterList/>
					</Action>
				</Script>
			</ScriptGroup>
			<ScriptGroup
				id="DESTRUCT EVERYTHING LOCATIONS">
				<Script
					id="Destruct 1">
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Destruct 2">
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Destruct 3">
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Destruct 4">
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Destruct 5">
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Destruct 6">
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Destruct 7">
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
				</Script>
			</ScriptGroup>
			<ScriptGroup
				id="Win period">
				<Script
					id="Reveal complete map for all players">
					<Action
						Type="MAP_REVEAL_ALL_PERM">
						<ParameterList/>
					</Action>
					<Action
						Type="DISABLE_MOUSE_HUD_FIXED_ELEMENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Action 1 of 8 + control elements">
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="CAMERA_ADD_SHAKER_AT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Action 2 of 8">
					<Action
						Type="PLAYER_CAMERA_MOVE_TO">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Action 3 of 8">
					<Action
						Type="PLAYER_CAMERA_MOVE_TO">
						<ParameterList/>
					</Action>
					<Action
						Type="MOVIE_PLAY_RADAR">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Action 4 of 8">
					<Action
						Type="PLAYER_CAMERA_MOVE_TO">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Action 5 of 8">
					<Action
						Type="PLAYER_CAMERA_MOVE_TO">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Action 6 of 8">
					<Action
						Type="PLAYER_CAMERA_MOVE_TO">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Action 7 of 8">
					<Action
						Type="PLAYER_CAMERA_MOVE_TO">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Action 8 of 8 - Final it out">
					<Action
						Type="FADE_OUT_TO_BLACK">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Action 9 of 8 (OVER LIMIT xD)">
					<Action
						Type="PLAYER_SELL_EVERYTHING">
						<ParameterList/>
					</Action>
					<Action
						Type="VICTORY">
						<ParameterList/>
					</Action>
				</Script>
			</ScriptGroup>
		</ScriptSet>
	</GameScriptList>
	<GameScriptList
		id="SkirmishNull">
		<ScriptSet/>
	</GameScriptList>
	<GameScriptList
		id="SkirmishObserver">
		<ScriptSet/>
	</GameScriptList>
	<GameScriptList
		id="SkirmishJapan">
		<ScriptSet/>
	</GameScriptList>
	<GameScriptList
		id="SkirmishCommentator">
		<ScriptSet/>
	</GameScriptList>
	<GameScriptList
		id="SkirmishAllies">
		<ScriptSet/>
	</GameScriptList>
	<GameScriptList
		id="SkirmishNeutral">
		<ScriptSet/>
	</GameScriptList>
	<GameScriptList
		id="SkirmishCivilian">
		<ScriptSet/>
	</GameScriptList>
	<GameScriptList
		id="SkirmishRandom">
		<ScriptSet/>
	</GameScriptList>
	<GameScriptList
		id="SkirmishSoviet">
		<ScriptSet/>
	</GameScriptList>
	<GameScriptList
		id="Player_1">
		<ScriptSet>
			<Script
				id="Extra additional test timer">
				<Action
					Type="SET_MILLISECOND_TIMER">
					<ParameterList/>
				</Action>
			</Script>
			<ScriptGroup
				id="Other Structures">
				<Script
					id="Oil Derricks">
					<Action
						Type="UNIT_CHANGE_OBJECT_STATUS">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_CHANGE_OBJECT_STATUS">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_CHANGE_OBJECT_STATUS">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_CHANGE_OBJECT_STATUS">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_CHANGE_OBJECT_STATUS">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_CHANGE_OBJECT_STATUS">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_CHANGE_OBJECT_STATUS">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_CHANGE_OBJECT_STATUS">
						<ParameterList/>
					</Action>
				</Script>
			</ScriptGroup>
			<ScriptGroup
				id="Refinery Scripts &amp; Sorting out">
				<Script
					id="Allies - 1">
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Allies - 2">
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Allies - 3">
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Allies - 4">
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Soviet - 1">
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Soviet - 2">
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Soviet - 3">
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Soviet - 4">
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Japan - 1">
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Japan - 2">
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Japan - 3">
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Japan - 4">
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
				</Script>
			</ScriptGroup>
		</ScriptSet>
	</GameScriptList>
	<GameScriptList
		id="Player_2">
		<ScriptSet/>
	</GameScriptList>
	<GameScriptList
		id="Player_3">
		<ScriptSet/>
	</GameScriptList>
	<GameScriptList
		id="Player_4">
		<ScriptSet/>
	</GameScriptList>
	<GameScriptList
		id="Player_5">
		<ScriptSet>
			<Script
				id="Lock Flak Cannons, Multigunner Turret and Defender Turret locked in hard mode">
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="JapanBaseDefenseEgg"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="AlliedBaseDefense"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="SovietBaseDefenseAir"/>
					</ParameterList>
				</Action>
			</Script>
			<Script
				id="Disable Iron Curtain Protection">
				<Action
					Type="DISABLE_SCRIPT">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Raise AI's money">
				<Action
					Type="PLAYER_SET_MONEY">
					<ParameterList/>
				</Action>
				<Action
					Type="DEBUG_MESSAGE_BOX">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Raise power">
				<Action
					Type="PLAYER_SET_BASE_POWER">
					<ParameterList/>
				</Action>
				<Action
					Type="MAP_SHROUD_SET_RESHROUD_TIME">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_SET_BASE_POWER">
					<ParameterList/>
				</Action>
				<Action
					Type="PLAYER_SET_BASE_POWER">
					<ParameterList/>
				</Action>
			</Script>
			<Script
				id="Restrict player 5's building tree">
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="AlliedNavalYard"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="AlliedAirfield"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="SovietAirfield"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="AlliedMiner"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="JapanMiner"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="AlliedWarFactory"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="AlliedBarracks"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="JapanNavalYardEgg"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="JapanWarFactoryEgg"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="JapanBarracksEgg"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="SovietNavalYard"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="SovietWarFactory"/>
					</ParameterList>
				</Action>
				<Action
					Type="ALLOW_DISALLOW_ONE_BUILDING">
					<ParameterList>
						<ObjectType
							Object="SovietBarracks"/>
					</ParameterList>
				</Action>
			</Script>
			<ScriptGroup
				id="Increase Money (START Uprising)">
				<Script
					id="Increase money__1">
					<Action
						Type="PLAYER_SET_MONEY">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Increase money__2">
					<Action
						Type="PLAYER_SET_MONEY">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Increase money__3">
					<Action
						Type="PLAYER_SET_MONEY">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Increase money__4">
					<Action
						Type="PLAYER_SET_MONEY">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Increase money__5">
					<Action
						Type="PLAYER_SET_MONEY">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Increase money__6">
					<Action
						Type="PLAYER_SET_MONEY">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Increase money__7">
					<Action
						Type="PLAYER_SET_MONEY">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Increase money__8">
					<Action
						Type="PLAYER_SET_MONEY">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Increase money__9">
					<Action
						Type="PLAYER_SET_MONEY">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Increase money__10">
					<Action
						Type="PLAYER_SET_MONEY">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Increase money__11">
					<Action
						Type="PLAYER_SET_MONEY">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Increase money__12">
					<Action
						Type="PLAYER_SET_MONEY">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Increase money__13">
					<Action
						Type="PLAYER_SET_MONEY">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Increase money__14">
					<Action
						Type="PLAYER_SET_MONEY">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Increase money__15">
					<Action
						Type="PLAYER_SET_MONEY">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Increase money__16">
					<Action
						Type="PLAYER_SET_MONEY">
						<ParameterList/>
					</Action>
				</Script>
			</ScriptGroup>
			<ScriptGroup
				id="Attack Waves - HARD/BRUTAL LEVEL">
				<Script
					id="Wave 2: Sickles 1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 3: Twinblades__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 4: Hammer__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 5: Apocalypse__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 6: Peacekeepers__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 7: Kirov__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 8: Guardian Tanks__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 9: Kirovs + support__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 10: TESLA Tankses!__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 10B: Terror Drones__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 11: Shogun battleships__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 12: Stingrays + Akula support__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 13: Centry Bombers__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 14: Sky wings__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 15: Mirage tanks + support__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="DISPLAY_TUTORIAL_TEXT">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 16: King Oni's + Wave-Force__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 17: Cryocopters__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 18: Chopper-VX Spam__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 19: Athena + Bullfrog + Tsunami (+ VACUUM USE by by player plyrCillivan)__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 20: Tanya 1__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 21: Dreadnoughts + Hydrofoils__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 22: Aircraft Carriers + Bullfrogs + more stingrays__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 23: Engineer spam__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 24: Twinbaldes + support__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 25: Yuriko -&gt;__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 26: Kirovs + support__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 27: Guardians + Natasha__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 28: Shinobi spam__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 29: Another Tesla Tankses Wave__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 30: Shogun Battleship's Return__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 31: Javelin Soldiers__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 32: King Oni's again__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 33: Apoc doom__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 33B: KIROV INVASION (GOOD SPACE BETWEEN THIS ATTACK)__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 34: mirage doom__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 35: Tesla troopers + bears + hammer tankses__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 36: Twinblade spam__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 37: Centry bombers small invasion__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 38: Tesla Tank doomsday__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 39: Shogun + S__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 40: King 1__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 41: Yuriko's Revenge__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 42: Rocket Angels__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 43: Imperial Warriros SPAM__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 44: Flak Trooper SPAM__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 45: Vindicator SPAM__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 46: Tankbuster SPAM__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 47: Empire scout drone invasion (MEGA)__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 48: Apoc + Tesla + Striker-VX Doom__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 49: Guardian HELL__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 50: Day of Destruction__2 1">
					<Action
						Type="NAMED_TRANSFER_OWNERSHIP_PLAYER">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_TRANSFER_OWNERSHIP_PLAYER">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_TRANSFER_OWNERSHIP_PLAYER">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_TRANSFER_OWNERSHIP_PLAYER">
						<ParameterList/>
					</Action>
					<Action
						Type="TEAM_HUNT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 50: Day of Destruction__3">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 51: 1 ULTIMATE Shogun Executioner__2">
					<Action
						Type="MAP_SWITCH_BORDER">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_TRANSFER_OWNERSHIP_PLAYER">
						<ParameterList/>
					</Action>
					<Action
						Type="TEAM_HUNT">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 51B: Move away Oberservation Posts">
					<Action
						Type="UNIT_TELEPORT_TO_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_TELEPORT_TO_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_TELEPORT_TO_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_TELEPORT_TO_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 51C: 1 ULTIMATE Shogun Executioner ChronoIn -&gt;__2">
					<Action
						Type="UNIT_TELEPORT_TO_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_ATTACK_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 51C: 1 ULTIMATE Shogun Executioner ChronoIn -&gt;__3">
					<Action
						Type="NAMED_ATTACK_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 51C: 1 ULTIMATE Shogun Executioner ChronoIn -&gt;__4">
					<Action
						Type="NAMED_ATTACK_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 51C: 1 ULTIMATE Shogun Executioner ChronoIn -&gt;__5">
					<Action
						Type="NAMED_ATTACK_TEAM">
						<ParameterList/>
					</Action>
				</Script>
			</ScriptGroup>
			<ScriptGroup
				id="Attack Waves - EASY LEVEL">
				<Script
					id="Wave 51C: 1 ULTIMATE Shogun Executioner ChronoIn -&gt;__4 1">
					<Action
						Type="NAMED_ATTACK_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 51C: 1 ULTIMATE Shogun Executioner ChronoIn -&gt;__5 1">
					<Action
						Type="NAMED_ATTACK_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 51C: 1 ULTIMATE Shogun Executioner ChronoIn -&gt;__6">
					<Action
						Type="NAMED_ATTACK_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 2: Sickles 2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 3: Twinblades__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 4: Hammer__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 5: Apocalypse__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 6: Peacekeepers__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 7: Kirov__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 8: Guardian Tanks__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 9: Kirovs + support__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 10: TESLA Tankses!__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 10B: Terror Drones__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 11: Shogun battleships__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 12: Stingrays + Akula support__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 13: Centry Bombers__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 14: Sky wings__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 15: Mirage tanks + support__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="DISPLAY_TUTORIAL_TEXT">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 16: King Oni's + Wave-Force__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 17: Cryocopters__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 18: Chopper-VX Spam__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 19: Athena + Bullfrog + Tsunami (+ VACUUM USE by by player plyrCillivan)__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 20: Tanya 1__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 21: Dreadnoughts + Hydrofoils__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 22: Aircraft Carriers + Bullfrogs + more stingrays__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 23: Engineer spam__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 24: Twinbaldes + support__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 25: Yuriko -&gt;__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 26: Kirovs + support__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 27: Guardians + Natasha__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 28: Shinobi spam__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 29: Another Tesla Tankses Wave__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 30: Shogun Battleship's Return__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 31: Javelin Soldiers__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 32: King Oni's again__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 33: Apoc doom__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 33B: KIROV INVASION (GOOD SPACE BETWEEN THIS ATTACK)__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 34: mirage doom__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 35: Tesla troopers + bears + hammer tankses__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 36: Twinblade spam__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 37: Centry bombers small invasion__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 38: Tesla Tank doomsday__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 40: King 1__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 41: Yuriko's Revenge__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 42: Rocket Angels__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 43: Imperial Warriros SPAM__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 44: Flak Trooper SPAM__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 45: Vindicator SPAM__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 46: Tankbuster SPAM__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 47: Empire scout drone invasion (MEGA)__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 48: Apoc + Tesla + Striker-VX Doom__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 49: Guardian HELL__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 50: Day of Destruction__1 1">
					<Action
						Type="NAMED_TRANSFER_OWNERSHIP_PLAYER">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_TRANSFER_OWNERSHIP_PLAYER">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_TRANSFER_OWNERSHIP_PLAYER">
						<ParameterList/>
					</Action>
					<Action
						Type="TEAM_HUNT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 50: Day of Destruction__2">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 51: 1 ULTIMATE Shogun Executioner__1">
					<Action
						Type="MAP_SWITCH_BORDER">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_TRANSFER_OWNERSHIP_PLAYER">
						<ParameterList/>
					</Action>
					<Action
						Type="TEAM_HUNT">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 51B: Move away Oberservation Posts__1">
					<Action
						Type="UNIT_TELEPORT_TO_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_TELEPORT_TO_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_TELEPORT_TO_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_TELEPORT_TO_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 51B: 1 ULTIMATE Shogun Executioner ChronoIn -&gt;__1">
					<Action
						Type="UNIT_TELEPORT_TO_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_ATTACK_TEAM">
						<ParameterList/>
					</Action>
				</Script>
			</ScriptGroup>
			<ScriptGroup
				id="Attack Waves - MEDIUM LEVEL">
				<Script
					id="Wave 51C: 1 ULTIMATE Shogun Executioner ChronoIn -&gt;__5 2">
					<Action
						Type="NAMED_ATTACK_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 51C: 1 ULTIMATE Shogun Executioner ChronoIn -&gt;__6 1">
					<Action
						Type="NAMED_ATTACK_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 51C: 1 ULTIMATE Shogun Executioner ChronoIn -&gt;__7">
					<Action
						Type="NAMED_ATTACK_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 1: Attack dogs">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 2: Sickles">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 3: Twinblades">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 4: Hammer">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 5: Apocalypse">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 6: Peacekeepers">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 7: Kirov">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 8: Guardian Tanks">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 9: Kirovs + support">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 10: TESLA Tankses!">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 10B: Terror Drones">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 11: Shogun battleships">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 12: Stingrays + Akula support">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 13: Centry Bombers">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 14: Sky wings">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 15: Mirage tanks + support">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="DISPLAY_TUTORIAL_TEXT">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 16: King Oni's + Wave-Force">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 17: Cryocopters">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 18: Chopper-VX Spam">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 19: Athena + Bullfrog + Tsunami (+ VACUUM USE by by player plyrCillivan)">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAYER_FIRE_SPECIAL_POWER_AT_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Premier">
					<Action
						Type="MOVIE_PLAY_RADAR">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 20: Tanya 1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 21: Dreadnoughts + Hydrofoils">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 22: Aircraft Carriers + Bullfrogs + more stingrays">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 23: Engineer spam">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 24: Twinbaldes + support">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 25: Yuriko -&gt;">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 26: Kirovs + support">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 27: Guardians + Natasha">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 28: Shinobi spam">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 29: Another Tesla Tankses Wave">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 30: Shogun Battleship's Return">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 31: Javelin Soldiers">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 32: King Oni's again">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 33: Apoc doom">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 33B: KIROV INVASION (GOOD SPACE BETWEEN THIS ATTACK)">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 34: mirage doom">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 35: Tesla troopers + bears + hammer tankses">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 36: Twinblade spam">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 37: Centry bombers small invasion">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 38: Tesla Tank doomsday">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 39: Shogun + S">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 40: King 1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 41: Yuriko's Revenge">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 42: Rocket Angels">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 43: Imperial Warriros SPAM">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 44: Flak Trooper SPAM">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 45: Vindicator SPAM">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 46: Tankbuster SPAM">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 47: Empire scout drone invasion (MEGA)">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 48: Apoc + Tesla + Striker-VX Doom">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 49: Guardian HELL">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 50: Day of Destruction">
					<Action
						Type="NAMED_TRANSFER_OWNERSHIP_PLAYER">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_TRANSFER_OWNERSHIP_PLAYER">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_TRANSFER_OWNERSHIP_PLAYER">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_TRANSFER_OWNERSHIP_PLAYER">
						<ParameterList/>
					</Action>
					<Action
						Type="TEAM_HUNT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 50: Day of Destruction__1">
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="CREATE_REINFORCEMENT_TEAM">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 51: 1 ULTIMATE Shogun Executioner">
					<Action
						Type="MAP_SWITCH_BORDER">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_TRANSFER_OWNERSHIP_PLAYER">
						<ParameterList/>
					</Action>
					<Action
						Type="TEAM_HUNT">
						<ParameterList/>
					</Action>
					<Action
						Type="PLAY_SOUND_AS_IF_IT_WAS_AN_EVA_EVENT">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_KILL_ALL_IN_AREA">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 51B: Move away Oberservation Posts__2">
					<Action
						Type="UNIT_TELEPORT_TO_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_TELEPORT_TO_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_TELEPORT_TO_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="UNIT_TELEPORT_TO_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Wave 51B: 1 ULTIMATE Shogun Executioner ChronoIn -&gt;">
					<Action
						Type="UNIT_TELEPORT_TO_WAYPOINT">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_ATTACK_TEAM">
						<ParameterList/>
					</Action>
				</Script>
			</ScriptGroup>
			<ScriptGroup
				id="Secondary Ability Use">
				<Script
					id="UseSecAbility">
					<Action
						Type="NAMED_USE_COMMANDBUTTON_ABILITY">
						<ParameterList/>
					</Action>
				</Script>
			</ScriptGroup>
			<ScriptGroup
				id="Timer">
				<Script
					id="Timer">
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_COUNTER_IN_SECONDS">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="Counter">
					<Action
						Type="DECREMENT_COUNTER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="DisplayTimer">
					<Action
						Type="DISPLAY_COUNTDOWN_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="HideTimer">
					<Action
						Type="DISABLE_COUNTDOWN_TIMER_DISPLAY">
						<ParameterList/>
					</Action>
				</Script>
			</ScriptGroup>
			<ScriptGroup
				id="Instinct">
				<Script
					id="Agressive">
					<Action
						Type="TEAM_ATTACK_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="TEAM_ATTACK_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="TEAM_ATTACK_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="TEAM_ATTACK_TEAM">
						<ParameterList/>
					</Action>
					<Action
						Type="TEAM_HUNT">
						<ParameterList/>
					</Action>
				</Script>
			</ScriptGroup>
		</ScriptSet>
	</GameScriptList>
	<GameScriptList
		id="premier">
		<ScriptSet/>
	</GameScriptList>
	<GameScriptList
		id="PlyrAllies">
		<ScriptSet/>
	</GameScriptList>
	<GameScriptList
		id="tempallplayers">
		<ScriptSet/>
	</GameScriptList>
</AssetDeclaration>