;ver2.03 bata 12/08/05

;good set
;***********	 Terrain Expansion Urban Iso Control File	**********

[General]
RampBase = 9
RampSmooth = 43
MMRampBase = 7
ClearTile = 0
RoughTile = 13
ClearToRoughLat = 14
SandTile = 33
ClearToSandLat = 34
GreenTile = 41
ClearToGreenLat = 42
PaveTile = 46
MiscPaveTile = 38
ClearToPaveLat = 39
HeightBase = 52
BlackTile = 6
CliffSet = 10
ShorePieces = 12
WaterSet = 21
Ice1Set = 31
Ice2Set = 32
IceShoreSet = 32
BridgeSet = 19
WoodBridgeSet = 101
;TrainBridgeSet = 152;train bridge is disabled It can be enabled by removing “;” the tile set will be shiped with TX
SlopeSetPieces = 25
SlopeSetPieces2 = 26
MonorailSlopes = 115 ;48
Tunnels = 53
TrackTunnels = 126 ;55
DirtTunnels = 116 ;72
DirtTrackTunnels = 73
WaterfallEast = 49
WaterfallWest = 51
WaterfallNorth = 50
WaterfallSouth = 30
CliffRamps = 25
PavedRoads = 20
PavedRoadEnds = 36
Medians = 40
RoughGround=35
DirtRoadJunction = 17
DirtRoadCurve = 16
DirtRoadStraight = 18
BridgeTopLeft1 = 1
BridgeTopLeft2 = 2
BridgeBottomRight1 = 3
BridgeBottomRight2 = 3
BridgeTopRight1 = 4
BridgeTopRight2 = 5
BridgeBottomLeft1 = 6
BridgeBottomLeft2 = 6
BridgeMiddle1 = 7
BridgeMiddle2 = 12
DestroyableCliffs = 56
WaterCliffs = 15
WaterCaves = 57
PavedRoadSlopes = 47
DirtRoadSlopes = 23
ACliffPieces = 76
ACliffMMPieces = 77
WaterCliffAPieces = 78
MMWaterCliffAPieces = 79


; Blank tile for filling in holes.
;
[TileSet0000]
SetName = LAT Urban Pavement
FileName = Clear
TilesInSet = 1
Morphable = true
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
RequiredForRMG = true
;AllowBurrowing = true;djb
AllowTiberium = true

;
; A few buildings
;
[TileSet0001]
SetName = Misc Buildings
FileName = blank
TilesInSet = 0
;LastTilesInSet = 3
;FileName = Bld
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
AllowToPlace=no
AllowBurrowing=false

;
; Some basic flat tiles
;
[TileSet0002]
SetName = Clear
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = Snow
Morphable = true
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
AllowToPlace=no
RequiredForRMG = true
AllowTiberium = true

;
; A couple of old cliff pieces (not used)
;
[TileSet0003]
SetName = Cliff Pieces
FileName = blank
TilesInSet = 0
;LastTilesInSet = 2
;FileName = clif
AllowToPlace=no
AllowBurrowing=false

;
; A large ice flow.
;
[TileSet0004]
SetName = Ice Flow
FileName = blank
TilesInSet = 0
;LastTilesInSet = 1
;FileName = flow
AllowToPlace=no
AllowBurrowing=false

;
; A nice little house.
;
[TileSet0005]
SetName = House
FileName = blank
TilesInSet = 0
;LastTilesInSet = 1
;FileName = house
AllowToPlace=no
AllowBurrowing=false

;
; Blank tile used for filling areas with no cell data.
;
[TileSet0006]
SetName = Blank
FileName = blank
TilesInSet = 1
Morphable = true
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
AllowToPlace=no
AllowBurrowing=false
RequiredForRMG = true
AllowTiberium = true

;
; Marble madness mode ramp pieces.
;
[TileSet0007]
SetName = ZMM Ramps
FileName = mslop
TilesInSet = 20
NonMarbleMadness = 9
Morphable = true
;;LastTilesInSet = 16
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
AllowTiberium = true

;
; Height pieces for marble madness mode.
;
; Obsolete. Replaced with HITE01 - HITE10
;
[TileSet0008]
SetName = Obsolete Height Pieces
FileName = hyte
TilesInSet = 7
Morphable = true
AllowToPlace=no
AllowTiberium = true

;
; Misc theater ramps
;
[TileSet0009]
SetName = Pavement Ramps
FileName = slope
TilesInSet = 20
MarbleMadness = 7
Morphable = true
;;LastTilesInSet = 16
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
RequiredForRMG = true
AllowTiberium = true

;
; Cliff set.
;
[TileSet0010]
SetName = Pavement Cliffs A
FileName = Cliff
TilesInSet = 40
MarbleMadness = 22
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false
RequiredForRMG = true

;
; Civilian buildings
;
[TileSet0011]
SetName = Civilian Buildings
FileName = blank
TilesInSet = 0
;LastTilesInSet = 8
;FileName = Civ
AllowToPlace=no
AllowBurrowing=false

;
; Shore pieces
;
[TileSet0012]
SetName = Grass Shorelines
FileName = Shore
TilesInSet = 42
MarbleMadness = 61
LowRadarColor = 30,30,40
HighRadarColor = 30,30,40
AllowBurrowing=false
RequiredForRMG = true

;
;
[TileSet0013]
SetName = LAT Soil
FileName = Ruff
TilesInSet = 1
Morphable = true
LowRadarColor = 70,40,0
HighRadarColor = 80,45,0
RequiredForRMG = true
AllowTiberium = true

;
;
[TileSet0014]
SetName = LAT Soil Transitions
FileName = clat
TilesInSet = 16
Morphable = true
LowRadarColor = 80,45,0
HighRadarColor = 100,60,0
AllowToPlace=no
RequiredForRMG = true
AllowTiberium = true

;
; Cliff pieces that meet water pieces
;
[TileSet0015]
SetName = Pavement Water Cliffs
FileName = WCliff
TilesInSet = 28
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=67
AllowBurrowing=false

;
; Sm Paved Roads. Corner pieces.
;
[TileSet0016]
SetName = Pavement Road Bends
FileName = Droadc
TilesInSet = 24
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
MarbleMadness = 58
RequiredForRMG = true
AllowTiberium = true
AllowBurrowing=false

;
; Sm Paved Roads. Junctions.
;
[TileSet0017]
SetName = Pavement Road Junctions
FileName = Droadj
TilesInSet = 11
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
MarbleMadness = 59
RequiredForRMG = true
AllowTiberium = true
AllowBurrowing=false

;
; Sm Paved Roads. Straights.
;
[TileSet0018]
SetName = Pavement Roads
FileName = Droads
TilesInSet = 66
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
MarbleMadness = 60
RequiredForRMG = true
AllowTiberium = true
AllowBurrowing=false

;
; Bridge sections.
;
[TileSet0019]
SetName = Pavement Bridges
FileName = Ovrps
TilesInSet = 16
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false

;
; Paved roads.
;
[TileSet0020]
SetName = Highway Roads
FileName = Proad
TilesInSet = 21
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true

;
; Just icy water.
;
[TileSet0021]
SetName = Water
FileName = Water
TilesInSet = 14
LowRadarColor = 10,10,30
HighRadarColor = 10,10,50
MarbleMadness=69
AllowBurrowing=false
RequiredForRMG = true

;
; Cliff set.
;
[TileSet0022]
SetName = ZMM Cliff Set
FileName = Mclif
TilesInSet = 40
NonMarbleMadness = 10
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

;
; Sm Paved Roads slopes
;
[TileSet0023]
SetName = Pavement Road Ramps
FileName = DRSLPE
TilesInSet = 8
MarbleMadness = 24
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
RequiredForRMG = true
AllowTiberium = true
AllowBurrowing=false

;
; Marble Madness dirt road slopes
;
[TileSet0024]
SetName = ZMM Dirt Road Slopes
FileName = MDRSLP
TilesInSet = 8
NonMarbleMadness = 23
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
AllowTiberium = true

;
; Slope set pieces
;
[TileSet0025]
SetName = Pavement Slopes
FileName = RAMP
TilesInSet = 10
MarbleMadness = 26
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
RequiredForRMG = true

;
; Slope set pieces - Marble Madness version
;
[TileSet0026]
SetName = ZSlope Set Pieces
FileName = MRAM
TilesInSet = 10
NonMarbleMadness = 25
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0

;
; A dead oil tanker
;
[TileSet0027]
SetName = Dead Oil Tanker
FileName = blank
TilesInSet = 0
;LastTilesInSet = 1
;FileName = TANKER
AllowToPlace=no
AllowBurrowing=false

;
; Some ruins
;
[TileSet0028]
SetName = Ruins
FileName = blank
TilesInSet = 0
;LastTilesInSet = 1
;FileName = RUIN
AllowToPlace=no
AllowBurrowing=false

;
; Height pieces for marble madness mode
;
[TileSet0029]
SetName = New MM Height Pieces
FileName = hyte
TilesInSet = 10
Morphable = true
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
AllowToPlace=no
AllowTiberium = true

;
; Waterfalls.
;
[TileSet0030]
SetName = Waterfalls-A
FileName = W-a-
TilesInSet = 4
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
MarbleMadness=62
AllowBurrowing=false
RequiredForRMG = true

[TileSet0031]
SetName = Ground 01
FileName = blank
TilesInSet = 0
;LastTilesInSet = 48
;FileName = Des01
LowRadarColor = 10,80,80
HighRadarColor = 10,128,128
AllowToPlace=no
AllowTiberium = true

[TileSet0032]
SetName = Ground 02
FileName = blank
TilesInSet = 0
;LastTilesInSet = 48
;FileName = Des02
LowRadarColor = 10,90,90
HighRadarColor = 10,128,128
AllowToPlace=no
AllowTiberium = true


[TileSet0033]
SetName = LAT Rough Pavement
FileName = Sandy
TilesInSet = 1
;Morphable = true
LowRadarColor = 10,90,90
HighRadarColor = 10,128,128
ToSnowTheater=62
RequiredForRMG = true
AllowTiberium = true

;
; L.A.T. system for connecting sandy and normal terrain
;
[TileSet0034]
SetName = LAT Rough Pavement
FileName = dlat
TilesInSet = 16
;Morphable = true
LowRadarColor = 50,90,90
HighRadarColor = 70,128,128
AllowToPlace=no
ToSnowTheater=63
RequiredForRMG = true
AllowTiberium = true

[TileSet0035]
SetName = Urban Features A
FileName = Rough
TilesInSet = 10
Morphable = false
ToSnowTheater = 40
LowRadarColor = 80,60,0
HighRadarColor = 110,80,0
RequiredForRMG = true
AllowTiberium = true

[TileSet0036]
SetName = Highway Road Ends
FileName = p_end
TilesInSet = 4
ToSnowTheater = 38
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true

[TileSet0037]
SetName = TrainBridges
FileName = blank
TilesInSet = 0
;LastTilesInSet = 16
;FileName = Tovrps
Morphable = false
LowRadarColor = 92,92,92
AllowToPlace=no
HighRadarColor = 92,92,92
AllowBurrowing=false

[TileSet0038]
SetName = Pavement Bits
FileName = Pave
TilesInSet = 14
Morphable = false
LowRadarColor = 128,128,128
HighRadarColor = 128,128,128
;AllowBurrowing=false;djb
RequiredForRMG = true
ToSnowTheater = 69
AllowTiberium = true
;
; L.A.T. system for connecting pavement and normal terrain
;
[TileSet0039]
SetName = LAT Pavement Transitions
FileName = plat
TilesInSet = 16
Morphable = false
LowRadarColor = 110,80,40
HighRadarColor = 150,100,65
AllowToPlace=no
;AllowBurrowing=false;djb
RequiredForRMG = true
ToSnowTheater=70
AllowTiberium = true

[TileSet0040]
SetName = Highway Road Bits
FileName = proadc
TilesInSet = 14
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true
ToSnowTheater = 71

[TileSet0041]
SetName = LAT Grass
FileName = Green
TilesInSet = 1
;Morphable = true
LowRadarColor = 10,100,10
HighRadarColor = 10,120,10
ToSnowTheater=64
RequiredForRMG = true
AllowTiberium = true

;
; L.A.T. system for connecting green and normal terrain
;
[TileSet0042]
SetName = LAT Grass Trasitions
FileName = glat
TilesInSet = 16
;Morphable = true
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
ToSnowTheater=65
RequiredForRMG = true
AllowTiberium = true

[TileSet0043]
SetName = Paved Ramp edge fixup
FileName = Rmpfx
TilesInSet = 12
Morphable = true
MarbleMadness = 44
ToSnowTheater = 41
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
RequiredForRMG = true
AllowTiberium = true


[TileSet0044]
SetName = Ramp edge fixup - Marble Madness
FileName = Mrmfx
TilesInSet = 12
Morphable = true
NonMarbleMadness = 43
ToSnowTheater = 42
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
AllowTiberium = true

[TileSet0045]
SetName = Water slopes
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = WSLOPE
Morphable = no
ToSnowTheater = 43
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
MarbleMadness=68
AllowBurrowing=false

[TileSet0046]
SetName = LAT Red Pavement
FileName = Pvclr
TilesInSet=1
Morphable=no
LowRadarColor = 128,128,128
HighRadarColor = 128,128,128
AllowBurrowing=false
RequiredForRMG = true
ToSnowTheater=68

[TileSet0047]
SetName = Highway Road Ramps
FileName = Prslpe
TilesInSet = 4
Morphable = no
ToSnowTheater = 44
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false

[TileSet0048]
SetName = Monorail Slopes
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = Tslope
Morphable = no
MarbleMadness = 7
ToSnowTheater = 45
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowToPlace=no
AllowBurrowing=false

[TileSet0049]
SetName = Waterfalls-B
FileName = W-b-
TilesInSet = 4
ToSnowTheater = 35
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
MarbleMadness=63
AllowBurrowing=false
RequiredForRMG = true

[TileSet0050]
SetName = Waterfalls-C
FileName = W-c-
TilesInSet = 4
ToSnowTheater = 36
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
MarbleMadness=64
AllowBurrowing=false
RequiredForRMG = true

[TileSet0051]
SetName = Waterfalls-D
FileName = W-d-
TilesInSet = 4
ToSnowTheater = 37
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
MarbleMadness=65
AllowBurrowing=false
RequiredForRMG = true

[TileSet0052]
SetName = Newest MM Height
FileName = hyte
TilesInSet = 15
Morphable = true
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowToPlace=no
AllowBurrowing=false
AllowTiberium = true

[TileSet0053]
SetName = Road Tunnels
FileName = tunnel
TilesInSet = 4
Morphable = false
MarbleMadness=112
LowRadarColor=150,150,192
HighRadarColor=200,200,255
ToSnowTheater=47
AllowBurrowing=false

[TileSet0054]
SetName = Pavement Tunnel Sides
FileName = tunnex
TilesInSet = 2
Morphable = false
MarbleMadness=113
LowRadarColor=150,150,192
HighRadarColor=200,200,255
ToSnowTheater=48
AllowBurrowing=false

[TileSet0055]
SetName = TrackTunnel Floor
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = tunnet
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowToPlace=no
ToSnowTheater=49
AllowBurrowing=false

[TileSet0056]
SetName = Destroyable Cliffs
FileName = dcliff
TilesInSet = 2
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
ToSnowTheater=61
AllowBurrowing=false
AllowToPlace=no

[TileSet0057]
SetName = Water Caves
FileName = blank
TilesInSet = 0
;LastTilesInSet = 8
;FileName = Wcave
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowToPlace=no
MarbleMadness=66
AllowBurrowing=false

;
; Dirt roads. Corner pieces. Marble Madness version.
;
[TileSet0058]
SetName = ZMM Bendy Dirt Roads
FileName = MDrodc
TilesInSet = 24
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
NonMarbleMadness = 16
ToSnowTheater = 50
AllowTiberium = true

;
; Dirt roads. Junctions.  Marble Madness version.
;
[TileSet0059]
SetName = ZMM Dirt Road Junctions
FileName = MDrodj
TilesInSet = 11
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
NonMarbleMadness = 17
ToSnowTheater = 51
AllowTiberium = true

;
; Dirt roads. Straights.  Marble Madness version.
;
[TileSet0060]
SetName = ZMM Straight Dirt Roads
FileName = MDrods
TilesInSet = 66
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
NonMarbleMadness = 18
ToSnowTheater = 52
AllowTiberium = true

;
; Shore pieces. Marble madness version.
;
[TileSet0061]
SetName = ZMM Shore Pieces
FileName = MShore
TilesInSet = 42
LowRadarColor = 30,30,40
HighRadarColor = 30,30,40
NonMarbleMadness = 12
AllowBurrowing=false

;
; Waterfalls. MM.
;
[TileSet0062]
SetName = ZMM Waterfalls
FileName = MWa-
TilesInSet = 4
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
NonMarbleMadness=30
ToSnowTheater = 54
AllowBurrowing=false

[TileSet0063]
SetName = ZMM Waterfalls-B
FileName = MWb-
TilesInSet = 4
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
NonMarbleMadness=49
ToSnowTheater = 55
AllowBurrowing=false

[TileSet0064]
SetName = ZMM Waterfalls-C
FileName = MWc-
TilesInSet = 4
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
NonMarbleMadness=50
ToSnowTheater = 56
AllowBurrowing=false

[TileSet0065]
SetName = ZMM Waterfalls-D
FileName = MWd-
TilesInSet = 4
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
NonMarbleMadness=51
ToSnowTheater = 57
AllowBurrowing=false

[TileSet0066]
SetName = ZMM Water Caves
FileName = blank
TilesInSet = 0
;LastTilesInSet = 8
;FileName = MWcave
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=57
AllowBurrowing=false

;
; MM Cliff pieces that meet water pieces
;
[TileSet0067]
SetName = ZMMCliff/Water pieces
FileName = MWClif
TilesInSet = 28
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=15
ToSnowTheater=58
AllowBurrowing=false

[TileSet0068]
SetName = ZMM Water slopes
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = MWSLOP
Morphable = no
LowRadarColor = 110,80,0
HighRadarColor = 150,110,0
NonMarbleMadness=45
ToSnowTheater = 59
AllowBurrowing=false

;
; Just icy water.
;
[TileSet0069]
SetName = ZMM Water
FileName = MWater
TilesInSet = 14
LowRadarColor = 10,10,30
HighRadarColor = 10,10,50
NonMarbleMadness=21
ToSnowTheater=60
AllowBurrowing=false


[TileSet0070]
SetName = Scrin Wreckage
FileName = blank
TilesInSet = 0
;LastTilesInSet = 6
;FileName = Scrin
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
MarbleMadness=71
AllowToPlace=no
AllowBurrowing=false

[TileSet0071]
SetName = MM Scrin Wreckage
FileName = blank
TilesInSet = 0
;LastTilesInSet = 6
;FileName = MScrin
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
NonMarbleMadness=70
AllowToPlace=no
AllowBurrowing=false

[TileSet0072]
SetName = DirtTrackTunnel Floor
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = dtunnt
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowToPlace=no
ToSnowTheater=66
AllowBurrowing=false

[TileSet0073]
SetName = Tunnels
FileName = dtunn
TilesInSet = 4
Morphable = false
MarbleMadness=114
LowRadarColor=150,150,192
HighRadarColor=200,200,255
ToSnowTheater=67
AllowBurrowing=false

[TileSet0074]
SetName = Sand (beach)
FileName = Green
TilesInSet = 1
;Morphable = true
LowRadarColor = 10,100,10
HighRadarColor = 10,120,10
AllowToPlace=no
ToSnowTheater=64
RequiredForRMG = true
AllowTiberium = true

[TileSet0075]
SetName = Sand (beach) Transitions 
FileName = glat
TilesInSet = 16
;Morphable = true
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
ToSnowTheater=65
RequiredForRMG = true
AllowTiberium = true

; Additional Cliff pieces.
;
[TileSet0076]
SetName = Pavement Cliffs B
FileName = CliffA
TilesInSet = 14
MarbleMadness = 22
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false
RequiredForRMG = true

;
; Cliff set.
;
[TileSet0077]
SetName = ZMM CliffA Set
FileName = MclifA
TilesInSet = 14
NonMarbleMadness = 76
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

;
; CliffA pieces that meet water pieces
;
[TileSet0078]
SetName = Pavement Water Cliffs B
FileName = WClifA
TilesInSet = 14
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=79
AllowBurrowing=false

;
; MM CliffA pieces that meet water pieces
;
[TileSet0079]
SetName = ZMMCliffA/Water pieces
FileName = MwclfA
TilesInSet = 14
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=78
ToSnowTheater=58
AllowBurrowing=false

[TileSet0080]
SetName = Pavement Fixes A
FileName = pavefx
TilesInSet = 8
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
AllowTiberium = true
AllowBurrowing=false

[TileSet0081]
SetName = RA2 Washington A
FileName = wash
TilesInSet = 2
;Morphable = true
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=yes

[TileSet0082]
SetName = RA2 Wash Rubble
FileName = warub
TilesInSet = 13
;Morphable = true
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=yes

; CliffB pieces that meet water pieces
;
[TileSet0083]
SetName = Pavement Water Cliffs C
FileName = WClifB
TilesInSet = 12
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=84
AllowBurrowing=false

;
; MM CliffB pieces that meet water pieces
;
[TileSet0084]
SetName = ZMMCliffB/Water pieces
FileName = MwclfB
TilesInSet = 12
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=83
ToSnowTheater=58
AllowBurrowing=false

[TileSet0085]
SetName = Pavement Cliffs C
FileName = CliffC
TilesInSet = 6
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=86
AllowBurrowing=false

[TileSet0086]
SetName = zmmCliffC
FileName = mClifC
TilesInSet = 6
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=85
AllowBurrowing=false

[TileSet0087]
SetName = Pavement Fixes B
FileName = grfix
TilesInSet = 8
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
;AllowBurrowing=false

[TileSet0088]
SetName = Baseball Field
FileName = baseb
TilesInSet = 1
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false
AllowTiberium = true

[TileSet0089]
SetName = Statue Of Liberty Base
FileName = libbas
TilesInSet = 1
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

[TileSet0090]
SetName = Grass Shorelines Bridges
FileName = wbrdge
TilesInSet = 2
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92

[TileSet0091]
SetName = RA2 rubble Chicago a
FileName = chig
TilesInSet = 5
;Morphable = true
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
AllowBurrowing=false

[TileSet0092]
SetName = RA2 rubble Euro a
FileName = euro
TilesInSet = 5
;Morphable = true
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=yes
AllowBurrowing=false

[TileSet0093]
SetName = RA2 rubble house
FileName = house
TilesInSet = 4
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
AllowBurrowing=false

[TileSet0094]
SetName = RA2 rubble miami
FileName = miami
TilesInSet = 6
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
AllowBurrowing=false

[TileSet0095]
SetName = RA2 rubble newyork
FileName = newy
TilesInSet = 23
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=yes
AllowBurrowing=false

[TileSet0096]
SetName = RA2 rubble paris
FileName = paris
TilesInSet = 14
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=yes
AllowBurrowing=false

[TileSet0097]
SetName = RA2 rubble russia
FileName = russ
TilesInSet = 17
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=yes
AllowBurrowing=false

[TileSet0098]
SetName = RA2 rubble st louis
FileName = stl
TilesInSet = 4
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=yes
AllowBurrowing=false

[TileSet0099]
SetName = RA2 rubble texas
FileName = texs
TilesInSet = 7
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=yes
AllowBurrowing=false

[TileSet0100]
SetName = RA2 rubble wash b
FileName = warubb
TilesInSet = 9
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=yes
AllowBurrowing=false

; Bridge sections.
;
[TileSet0101]
SetName = Pavement Wood Bridges
FileName = Ovrpsb
TilesInSet = 16
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false

[TileSet0102]
SetName = Pavement Fixes C
FileName = rbfix
TilesInSet = 8
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

[TileSet0103]
SetName = Pavement Fixes D
FileName = gbfix
TilesInSet = 8
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

[TileSet0104]
SetName = Pavement Fixes E
FileName = pavfxb
TilesInSet = 8
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

[TileSet0105]
SetName = RA2 Busch Rubble
FileName = stdmrb
TilesInSet = 1
AllowBurrowing=false

[TileSet0106]
SetName = Pavement Shorelines A
FileName = pshore
TilesInSet = 8
AllowBurrowing=false

[TileSet0107]
SetName = Pavement Water Cliffs C
FileName = wclifc
TilesInSet = 4
AllowBurrowing=false

[TileSet0108]
SetName = Water Breakers A
FileName = breakr
TilesInSet = 3
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

[TileSet0109]
SetName = Pavement Fixes F
FileName = pavfxc
TilesInSet = 4
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false


[TileSet0110]
SetName = Pavement Shorelines B
FileName = pshora
TilesInSet = 4
AllowBurrowing=false

;*************TERRAIN EXPANSION ADDITIONS START HERE************

[TileSet0111]
SetName = *Pavement Fixes G*
FileName = npvefx
TilesInSet = 24
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
AllowTiberium = true

[TileSet0112]
SetName = ZMM Tunnel Floor
FileName = mtnnl
TilesInSet = 4
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
NonMarbleMadness=53

[TileSet0113]
SetName = ZMM Tunnel Side
FileName = mtnnx
TilesInSet = 2
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
NonMarbleMadness=54

[TileSet0114]
SetName = ZMM DirtTunnel Floor
FileName = mtnnl
TilesInSet = 4
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
NonMarbleMadness=73

;*************TERRAIN EXPANSION ADDITIONS START HERE************

[TileSet0115]
SetName = *Pavement Train Ramps*
TilesInSet = 4
FileName = Tslope
Morphable = no
MarbleMadness = 7
ToSnowTheater = 92
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
AllowTiberium = true

[TileSet0116]
SetName = *Train Tunnels*
TilesInSet = 4
FileName = dtunnt
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
MarbleMadness=112
ToSnowTheater = 93
AllowBurrowing=false

[TileSet0117]
SetName = *Train Crossings*
TilesInSet = 6
FileName = trcros
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
ToSnowTheater = 94
AllowBurrowing=false

[TileSet0118]
SetName = *Train Junctions*
TilesInSet = 12
FileName = ralcrs
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
ToSnowTheater = 95
AllowBurrowing=false

[TileSet0119]
SetName = *Train Switch*
TilesInSet = 48
FileName = switch
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
ToSnowTheater = 96
AllowBurrowing=false

[TileSet0120]
SetName = *Pavement Cliffs D*
FileName = Cliffz
TilesInSet = 6
MarbleMadness = 121
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
RequiredForRMG = true
AllowBurrowing=false

[TileSet0121]
SetName = ZMM Cliff Corner Fix
FileName = MCliffz
TilesInSet = 6
NonMarbleMadness = 120
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
RequiredForRMG = true

[TileSet0122]
SetName = *Pavement Water Cliffs D*
FileName = WClifz
TilesInSet = 6
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=123
AllowBurrowing=false

[TileSet0123]
SetName = ZMM Cliff/Water Corner Fix
FileName = MWClifz
TilesInSet = 6
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=122


[TileSet0124]
SetName = *Pavement Water Caves A*
FileName = WCave
TilesInSet = 4
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=125
AllowBurrowing=false

[TileSet0125]
SetName = ZMM Water Caves
FileName = MWcave
TilesInSet = 4
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=124

[TileSet0126]
SetName = *Pavement Water Caves B*
FileName = Wcavee
TilesInSet = 4
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
MarbleMadness=127
AllowBurrowing=false

[TileSet0127]
SetName = ZMM Water Caves1
FileName = MWcavd
TilesInSet = 4
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=126

[TileSet0128]
SetName = *Highway Road Guard Rails*
FileName = grdrl
TilesInSet = 10
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true

[TileSet0129]
SetName = *Track Under Bridges fix*
FileName = btrack
TilesInSet = 15
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
MarbleMadness=132
RequiredForRMG = true
AllowTiberium = true

[TileSet0130]
SetName = *Water Tunnels and others*
TilesInSet = 72
;TilesInSet = 60
;TilesInSet = 4
FileName = wtunnl
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
MarbleMadness=133
AllowBurrowing=false

[TileSet0131]
SetName = *Water Tunnel Side*
FileName = wtunxd
TilesInSet = 2
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
MarbleMadness=134
AllowBurrowing=false

[TileSet0132]
SetName = ZMM Under bridge track
FileName = mbtrack
TilesInSet = 15
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=129
AllowBurrowing=false

[TileSet0133]
SetName = ZMM Water Tunnel Floor
FileName = mwtnnl
TilesInSet = 4
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
NonMarbleMadness=130

[TileSet0134]
SetName = ZMM Water Tunnel Side
FileName = mwtnnx
TilesInSet = 2
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
NonMarbleMadness =131

[TileSet0135]
SetName = *Water Breakers B*
FileName = breakp
TilesInSet = 3
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

[TileSet0136]
SetName = *Highway Road Corner*
FileName = Proadn
TilesInSet = 12
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true
AllowTiberium = true

[TileSet0137]
SetName = *Pavement Road Junctions B*
FileName = Proa
TilesInSet = 12
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true
AllowTiberium = true

[TileSet0138]
SetName = *Helipads*
FileName = phelad
TilesInSet = 3
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true
AllowTiberium = true

[TileSet0139]
SetName = *Pavement Crcles*
FileName = pccle
TilesInSet = 5
Morphable = false
LowRadarColor = 80,60,0
HighRadarColor = 110,80,0
RequiredForRMG = true
AllowTiberium = true

[TileSet0140]
SetName = *Soil Ramps*
FileName = dslope
TilesInSet = 20
MarbleMadness = 7
Morphable = true
LowRadarColor = 70,40,0
HighRadarColor = 80,45,0
RequiredForRMG = true
AllowTiberium = true

[TileSet0141]
SetName = *Soil Train Slopes*
FileName = Tdslpe
TilesInSet = 4
Morphable = no
MarbleMadness = 7
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
AllowTiberium = true

[TileSet0142]
SetName = *Urban Features B*
FileName = Rought
TilesInSet = 7
Morphable = false
LowRadarColor = 80,60,0
HighRadarColor = 110,80,0
RequiredForRMG = true
AllowTiberium = true

[TileSet0143]
SetName = *Pavement Fixes H*
FileName = pavfxg
TilesInSet = 4
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
AllowTiberium = true
AllowBurrowing=false

[TileSet0144]
SetName = *Pavement Waterfalls A*
FileName = W-e-
TilesInSet = 12
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
MarbleMadness=145
RequiredForRMG = true
AllowBurrowing=false

[TileSet0145]
SetName = ZMM Waterfalls-E
FileName = mwe-
TilesInSet = 12
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
NonMarbleMadness = 144

[TileSet0146]
SetName = *Pavement Waterfalls B*
FileName = W-f-
TilesInSet = 4
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
MarbleMadness=147
RequiredForRMG = true
AllowBurrowing=false

[TileSet0147]
SetName = ZMM Waterfalls-F
FileName = mwf-
TilesInSet = 4
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
NonMarbleMadness = 146

[TileSet0148]
SetName = *Pavement Waterfalls C*
FileName = W-g-
TilesInSet = 4
MarbleMadness=149
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
RequiredForRMG = true
AllowBurrowing=false

[TileSet0149]
SetName = ZMM Waterfalls-G
FileName = MWg-
TilesInSet = 4
LowRadarColor = 128,128,192
HighRadarColor = 192,192,255
NonMarbleMadness=148

[TileSet0150]
SetName = *Urban Features C*
FileName = Roughx
TilesInSet = 4
Morphable = false
ToSnowTheater = 40
LowRadarColor = 80,60,0
HighRadarColor = 110,80,0
RequiredForRMG = true
AllowTiberium = true

[TileSet0151]
SetName = *Parking Borders*
FileName = bpaved
TilesInSet = 20
Morphable = false
LowRadarColor=120,120,150
HighRadarColor=120,120,150
RequiredForRMG = true
AllowTiberium = true

[TileSet0152]
SetName = *TrainBridges*
FileName = Tovrps
TilesInSet = 16
;LastTilesInSet = 16
;FileName = Tovrps
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false



;
; Animating tiles
;
[Road Tunnels]
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=TUNTOP03
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-50
Tile04Anim=TUNTOP04
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-50

[Tunnels]
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=TUNTOP03
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-50
Tile04Anim=TUNTOP04
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-50

[*Train Tunnels*]
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=TUNTOP03
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-50
Tile04Anim=TUNTOP04
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-50

[DirtTunnel Floor]
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=TUNTOP03
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-50
Tile04Anim=TUNTOP04
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-50

[DirtTrackTunnel Floor]
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=TUNTOP03
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-50
Tile04Anim=TUNTOP04
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-50

[*Water Tunnels and others*]
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=TUNTOP03
Tile03XOffset=0
Tile03YOffset=-15
Tile03AttachesTo=0
Tile03ZAdjust=-50
Tile04Anim=TUNTOP04
Tile04XOffset=0
Tile04YOffset=-15
Tile04AttachesTo=0
Tile04ZAdjust=-50

;All waterfalls are created by:) "DJBREIT" They may suck but they work.
;******************************************************************
[Waterfalls-A]
Tile01Anim=WA01X
Tile01XOffset=0 ;30
Tile01YOffset=74 ;60
Tile01AttachesTo=0
Tile01ZAdjust=25
Tile02Anim=WA02X
Tile02XOffset=-31
Tile02YOffset=58
Tile02AttachesTo=0
Tile02ZAdjust=25
Tile03Anim=WA03X
Tile03XOffset=-35
Tile03YOffset=57
Tile03AttachesTo=0
Tile03ZAdjust=25
Tile04Anim=WA02X
Tile04XOffset=-30
Tile04YOffset=59
Tile04AttachesTo=0
Tile04ZAdjust=25

;left = (-) right = (+) down = (+) up = (-)

[Waterfalls-B]
Tile01Anim=WB02X
Tile01XOffset=30 
Tile01YOffset=59
Tile01AttachesTo=0
Tile01ZAdjust=25
Tile02Anim=WB02X
Tile02XOffset=32
Tile02YOffset=59
Tile02AttachesTo=0
Tile02ZAdjust=25
Tile03Anim=WB03X
Tile03XOffset=36
Tile03YOffset=57
Tile03AttachesTo=0
Tile03ZAdjust=25
Tile04Anim=WB01X
Tile04XOffset=0
Tile04YOffset=73
Tile04AttachesTo=0
Tile04ZAdjust=25

[Waterfalls-C]
Tile01Anim=WC01X
Tile01XOffset=22 
Tile01YOffset=15 
Tile01AttachesTo=0
Tile01ZAdjust=0
Tile02Anim=WC02X
Tile02XOffset=-9 
Tile02YOffset=-1 
Tile02AttachesTo=0
Tile02ZAdjust=0
Tile03Anim=WC03X
Tile03XOffset=0 ;yes there is a one pixel bug
Tile03YOffset=9  
Tile03AttachesTo=0
Tile03ZAdjust=0
Tile04Anim=WC01X
Tile04XOffset=-39
Tile04YOffset=-16
Tile04AttachesTo=1
Tile04ZAdjust=0

;left = (-) right = (+) down = (+) up = (-)

[Waterfalls-D]
Tile01Anim=WD01X
Tile01XOffset=-13
Tile01YOffset=-16
Tile01AttachesTo=1
Tile01ZAdjust=0
Tile02Anim=WD02X
Tile02XOffset=17
Tile02YOffset=-1
Tile02AttachesTo=0
Tile02ZAdjust=0
Tile03Anim=WD03X
Tile03XOffset=7
Tile03YOffset=-2
Tile03AttachesTo=0
Tile03ZAdjust=0
Tile04Anim=WD01X
Tile04XOffset=-11
Tile04YOffset=15
Tile04AttachesTo=0
Tile04ZAdjust=0

[*Pavement Waterfalls A*]
Tile01Anim=WA01X
Tile01XOffset=0
Tile01YOffset=74
Tile01AttachesTo=0
Tile01ZAdjust=25
Tile02Anim=WA02X
Tile02XOffset=-30
Tile02YOffset=59
Tile02AttachesTo=0
Tile02ZAdjust=25
Tile03Anim=WB02X
Tile03XOffset=30 
Tile03YOffset=59
Tile03AttachesTo=0
Tile03ZAdjust=25
Tile04Anim=WB01X
Tile04XOffset=0
Tile04YOffset=73
Tile04AttachesTo=0
Tile04ZAdjust=25
Tile05Anim=WA01X
Tile05XOffset=0
Tile05YOffset=74
Tile05AttachesTo=0
Tile05ZAdjust=25
Tile06Anim=WA02X
Tile06XOffset=-30
Tile06YOffset=59
Tile06AttachesTo=0
Tile06ZAdjust=25
Tile07Anim=WB02X
Tile07XOffset=30 
Tile07YOffset=59
Tile07AttachesTo=0
Tile07ZAdjust=25
Tile08Anim=WB01X
Tile08XOffset=0
Tile08YOffset=73
Tile08AttachesTo=0
Tile08ZAdjust=25
Tile09Anim=WA01X
Tile09XOffset=0
Tile09YOffset=74
Tile09AttachesTo=0
Tile09ZAdjust=25
Tile10Anim=WA02X
Tile10XOffset=-30
Tile10YOffset=59
Tile10AttachesTo=0
Tile10ZAdjust=25
Tile11Anim=WB02X
Tile11XOffset=30 
Tile11YOffset=59
Tile11AttachesTo=0
Tile11ZAdjust=25
Tile12Anim=WB01X
Tile12XOffset=0
Tile12YOffset=73
Tile12AttachesTo=0
Tile12ZAdjust=25


[*Pavement Waterfalls B*]
Tile01Anim=WC01X
Tile01XOffset=22 
Tile01YOffset=15 
Tile01AttachesTo=0
Tile01ZAdjust=0
Tile02Anim=WC01X
Tile02XOffset=-39
Tile02YOffset=-16
Tile02AttachesTo=1
Tile02ZAdjust=0
Tile03Anim=WD01X
Tile03XOffset=-13
Tile03YOffset=-16
Tile03AttachesTo=1
Tile03ZAdjust=0
Tile04Anim=WD01X
Tile04XOffset=-11
Tile04YOffset=15
Tile04AttachesTo=0
Tile04ZAdjust=0