;ver2.03 bata 12/08/05

;good set
;*********	Terrain Expansion Arctic Iso Control File	**********

[General]
PaveTile = 68
MiscPaveTile = 69
ClearToPaveLat = 70
RampBase = 9
MMRampBase = 7
RampSmooth = 41
ClearTile = 0
RoughTile = 13
ClearToRoughLat = 14
HeightBase = 46
CliffSet = 10
ShorePieces = 12
WaterSet = 21
Ice1Set = 31
Ice2Set = 32
Ice3Set = 33
IceShoreSet = 34
BlackTile = 6
BridgeSet = 19
WoodBridgeSet = 73
;TrainBridgeSet = 173;39 train bridge is disabled It can be enabled by removing “;” the tile set will be shiped with TX
SlopeSetPieces = 25
SlopeSetPieces2 = 26
MonorailSlopes = 92 ;45
Tunnels = 101 ;47
TrackTunnels = 118 ;49
DirtTunnels = 100 ;66
DirtTrackTunnels = 93 ;67
WaterfallEast = 35
WaterfallWest = 37
WaterfallNorth = 36
WaterfallSouth = 30
CliffRamps = 25
PavedRoads = 20
PavedRoadEnds = 38
DirtRoadJunction = 17
DirtRoadCurve = 16
DirtRoadStraight = 18
RoughGround = 40
WaterCliffs = 15
DirtRoadSlopes = 23
DestroyableCliffs = 173 ;AR// It works with railguns "DJB" unless someone can make this work I have disabled this
SandTile = 62
ClearToSandLat = 63
GreenTile = 64
ClearToGreenLat = 65
Rocks=62
WaterCaves = 83
Medians = 71 

BridgeTopLeft1 = 1
BridgeTopLeft2 = 2
BridgeBottomRight1 = 3
BridgeBottomRight2 = 3
BridgeTopRight1 = 4
BridgeTopRight2 = 5
BridgeBottomLeft1 = 6
BridgeBottomLeft2 = 6
BridgeMiddle1 = 7
BridgeMiddle2 = 12

;
; Blank tile for filling in holes.
;
[TileSet0000]
SetName = LAT Snow
FileName = Clear
TilesInSet = 1
Morphable = true
LowRadarColor=150,150,192
HighRadarColor=200,200,255
RequiredForRMG = true
AllowTiberium = true

;
; A few buildings
;
[TileSet0001]
SetName = Misc Buildings
FileName = blank
TilesInSet = 0
;LastTilesInSet = 3
;FileName = Bld
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowBurrowing=false
AllowToPlace = no

;
; Some basic flat tiles
;
[TileSet0002]
SetName = Clear
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = Snow
Morphable = true
LowRadarColor=150,150,192
HighRadarColor=200,200,255
RequiredForRMG = true
AllowTiberium = true
AllowToPlace = no

;
; A couple of old cliff pieces (not used)
;
[TileSet0003]
SetName = Cliff Pieces
FileName = blank
TilesInSet = 0
;LastTilesInSet = 2
;FileName = clif
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowBurrowing=false
AllowToPlace = no

;
; A large ice flow.
;
[TileSet0004]
SetName = Ice Flow
FileName = blank
TilesInSet = 0
;LastTilesInSet = 1
;FileName = flow
LowRadarColor=192,192,192
HighRadarColor=255,255,255
AllowBurrowing=false
AllowToPlace = no

;
; A nice little house.
;
[TileSet0005]
SetName = House
FileName = blank
TilesInSet = 0
;LastTilesInSet = 1
;FileName = house
AllowBurrowing=false
AllowToPlace = no

;
; Blank tile used for filling areas with no cell data.
;
[TileSet0006]
SetName = Blank
FileName = blank
TilesInSet = 1
Morphable = true
LowRadarColor=150,150,192
HighRadarColor=200,200,255
RequiredForRMG = true
AllowTiberium = true

;
; Marble madness mode ramp pieces.
;
[TileSet0007]
SetName = ZMM Ramps
FileName = mslop
TilesInSet = 20
NonMarbleMadness = 9
Morphable = true
;;LastTilesInSet = 16
LowRadarColor=150,150,192
HighRadarColor=200,200,255

;
; Height pieces for marble madness mode.
;
; Obsolete. Replaced with HITE01 - HITE10
;
[TileSet0008]
SetName = ZMM Height Pieces
FileName = mslop
TilesInSet = 7
Morphable = true
AllowTiberium = true

;
; Misc theater ramps
;
[TileSet0009]
SetName = Snow Ramps
FileName = slope
TilesInSet = 20
MarbleMadness = 7
Morphable = true
;;LastTilesInSet = 16
LowRadarColor=150,150,192
HighRadarColor=200,200,255
RequiredForRMG = true
AllowTiberium = true

;
; Cliff set.
;
[TileSet0010]
SetName = Snow Cliffs
FileName = Cliff
TilesInSet = 40
MarbleMadness = 22
LowRadarColor=110,110,150
HighRadarColor=150,150,190
AllowBurrowing=false
RequiredForRMG = true

;
; Civilian buildings
;
[TileSet0011]
SetName = Civilian Buildings
FileName = blank
TilesInSet = 0
;LastTilesInSet = 8
;FileName = Civ
AllowBurrowing=false
AllowToPlace = no

;
; Shore pieces
;
[TileSet0012]
SetName = Ice Shorelines
FileName = Shore
TilesInSet = 42
LowRadarColor=80,80,150
HighRadarColor=80,80,150
MarbleMadness=53
AllowBurrowing=false
RequiredForRMG = true

;
; Clear terrain (slightly rough)
;
[TileSet0013]
SetName = LAT Grass
FileName = Ruff
TilesInSet = 1
Morphable = true
LowRadarColor=130,130,192
HighRadarColor=130,130,192
RequiredForRMG = true
AllowTiberium = true

;
; L.A.T. system for connecting clear and rough clear terrain
;
[TileSet0014]
SetName = LAT Grass Transitions
FileName = clat
TilesInSet = 16
Morphable = true
LowRadarColor=140,140,192
HighRadarColor=140,140,192
RequiredForRMG = true
AllowTiberium = true
AllowToPlace = no

;
; Cliff pieces that meet water pieces
;
[TileSet0015]
SetName = Snow Water Cliffs
FileName = WCliff
TilesInSet = 28
LowRadarColor=70,70,120
HighRadarColor=90,90,200
MarbleMadness=58
AllowBurrowing=false

;
; Dirt roads. Corner pieces.
;
[TileSet0016]
SetName = Snow Dirt Road Bends
FileName = Droadc
TilesInSet = 24
LowRadarColor=110,80,0
HighRadarColor=130,90,0
MarbleMadness=50
RequiredForRMG = true
AllowTiberium = true

;
; Dirt roads. Junctions.
;
[TileSet0017]
SetName = Snow Dirt Road Junctions
FileName = Droadj
TilesInSet = 11
LowRadarColor=110,80,0
HighRadarColor=130,90,0
MarbleMadness=51
RequiredForRMG = true
AllowTiberium = true

;
; Dirt roads. Straights.
;
[TileSet0018]
SetName = Snow Dirt Roads
FileName = Droads
TilesInSet = 66
LowRadarColor=110,80,0
HighRadarColor=130,90,0
MarbleMadness=52
RequiredForRMG = true
AllowTiberium = true

;
; Bridge sections.
;
[TileSet0019]
SetName = Snow Bridges
FileName = Ovrps
TilesInSet = 16
LowRadarColor=92,92,92
HighRadarColor=92,92,92
AllowBurrowing=false

;
; Paved roads.
;
[TileSet0020]
SetName = Highway Roads
FileName = Proad
TilesInSet = 21
LowRadarColor=92,92,92
HighRadarColor=92,92,92
AllowBurrowing=false
RequiredForRMG = true
AllowTiberium = true

;
; Just icy water.
;
[TileSet0021]
SetName = Water
FileName = Water
TilesInSet = 14
LowRadarColor=10,10,80
HighRadarColor=15,15,110
MarbleMadness=60
AllowBurrowing=false
RequiredForRMG = true

;
; Cliff set.
;
[TileSet0022]
SetName = ZMM Cliff Set
FileName = Mclif
TilesInSet = 40
NonMarbleMadness = 10
LowRadarColor=110,110,150
HighRadarColor=150,150,190
AllowBurrowing=false

;
; Dirt road slopes
;
[TileSet0023]
SetName = Snow Dirt Road Ramps
FileName = DRSLPE
TilesInSet = 8
MarbleMadness = 24
LowRadarColor=110,80,0
HighRadarColor=130,90,0
RequiredForRMG = true
AllowTiberium = true

;
; Marble Madness dirt road slopes
;
[TileSet0024]
SetName = ZMM DirtRoadSlopes
FileName = MDRSLP
TilesInSet = 8
NonMarbleMadness = 23
LowRadarColor=110,80,0
HighRadarColor=130,90,0
AllowTiberium = true

;
; Slope set pieces
;
[TileSet0025]
SetName = Snow Slopes
FileName = RAMP
TilesInSet = 10
MarbleMadness = 26
LowRadarColor=150,150,192
HighRadarColor=200,200,255
RequiredForRMG = true

;
; Slope set pieces - Marble Madness version
;
[TileSet0026]
SetName = ZMM Slope Set Pieces
FileName = MRAM
TilesInSet = 10
NonMarbleMadness = 25
LowRadarColor=150,150,192
HighRadarColor=200,200,255

;
; A dead oil tanker
;
[TileSet0027]
SetName = Dead Oil Tanker
FileName = blank
TilesInSet = 0
;LastTilesInSet = 1
;FileName = TANKER
AllowBurrowing=false
AllowToPlace = no

;
; Some ruins
;
[TileSet0028]
SetName = Ruins
FileName = blank
TilesInSet = 0
;LastTilesInSet = 1
;FileName = RUIN
AllowBurrowing=false
AllowToPlace = no

;
; Height pieces for marble madness mode
; Replaced with 15 variation version.
;
[TileSet0029]
SetName = Obsolete Height Pieces
FileName = hyte
TilesInSet = 10
Morphable = true
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowTiberium = true
AllowToPlace = no

;
; Waterfalls.
;
[TileSet0030]
SetName = Snow Waterfalls A
FileName = W-a-
TilesInSet = 4
MarbleMadness=54
LowRadarColor=240,240,255
HighRadarColor=240,240,255
AllowBurrowing=false
RequiredForRMG = true

[TileSet0031]
SetName = Ice 01
FileName = blank
TilesInSet = 0
;LastTilesInSet = 64
;FileName = Ice01
LowRadarColor=240,240,255
HighRadarColor=240,240,255
AllowBurrowing=false
RequiredForRMG = true
AllowToPlace = no

[TileSet0032]
SetName = Ice 02
FileName = blank
TilesInSet = 0
;LastTilesInSet = 64
;FileName = Ice02
LowRadarColor=240,240,255
HighRadarColor=240,240,255
AllowBurrowing=false
RequiredForRMG = true
AllowToPlace = no

[TileSet0033]
SetName = Ice 03
FileName = blank
TilesInSet = 0
;LastTilesInSet = 64
;FileName = Ice03
LowRadarColor=240,240,255
HighRadarColor=240,240,255
AllowBurrowing=false
RequiredForRMG = true
AllowToPlace = no

[TileSet0034]
SetName = Ice shore
FileName = blank
TilesInSet = 0
;LastTilesInSet = 48
;FileName = Ishore
LowRadarColor=200,200,230
HighRadarColor=200,200,230
AllowBurrowing=false
RequiredForRMG = true
AllowToPlace = no

[TileSet0035]
SetName = Snow Waterfalls B
FileName = W-b-
TilesInSet = 4
ToTemperateTheater=49
MarbleMadness=55
LowRadarColor=240,240,255
HighRadarColor=240,240,255
AllowBurrowing=false
RequiredForRMG = true

[TileSet0036]
SetName = Snow Waterfalls C
FileName = W-c-
TilesInSet = 4
ToTemperateTheater=50
MarbleMadness=56
LowRadarColor=240,240,255
HighRadarColor=240,240,255
AllowBurrowing=false
RequiredForRMG = true

[TileSet0037]
SetName = Snow Waterfalls D
FileName = W-d-
TilesInSet = 4
ToTemperateTheater=51
MarbleMadness=57
LowRadarColor=240,240,255
HighRadarColor=240,240,255
AllowBurrowing=false
RequiredForRMG = true

[TileSet0038]
SetName = Highway Road Ends A
FileName = p_end
TilesInSet = 4
ToTemperateTheater = 36
Morphable = false
LowRadarColor=92,92,92
HighRadarColor=92,92,92
AllowBurrowing=false
RequiredForRMG = true
AllowTiberium = true

;
; Train Bridge sections.
;
[TileSet0039]
SetName = TrainBridges
FileName = blank
TilesInSet = 0
;LastTilesInSet = 16
;FileName = Tovrps
LowRadarColor=92,92,92
HighRadarColor=92,92,92
AllowBurrowing=false
AllowToPlace = no


[TileSet0040]
SetName = Farmland
FileName = Rough
TilesInSet = 10
Morphable = false
ToTemperateTheater = 35
LowRadarColor=120,120,150
HighRadarColor=120,120,150
AllowTiberium = true

[TileSet0041]
SetName = Ramp edge fixup
FileName = Rmpfx
TilesInSet = 12
Morphable = true
ToTemperateTheater = 43
MarbleMadness = 42
LowRadarColor=150,150,192
HighRadarColor=200,200,255
RequiredForRMG = true
AllowTiberium = true
AllowToPlace = no

[TileSet0042]
SetName = ZMM Ramp edge fixup
FileName = Mrmfx
TilesInSet = 12
Morphable = true
ToTemperateTheater = 44
NonMarbleMadness = 41
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowTiberium = true
AllowToPlace = no

[TileSet0043]
SetName = Water slopes
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = WSLOPE
Morphable = no
ToSnowTheater = 45
MarbleMadness=59
AllowBurrowing=false
AllowToPlace = no

[TileSet0044]
SetName = Highway Road Ramps
FileName = Prslpe
TilesInSet = 4
Morphable = no
ToTemperateTheater = 47
LowRadarColor=92,92,92
HighRadarColor=92,92,92
AllowBurrowing=false
AllowTiberium = true

[TileSet0045]
SetName = Monorail Slopes
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = Tslope
Morphable = no
ToTemperateTheater = 48
LowRadarColor=92,92,92
HighRadarColor=92,92,92
AllowBurrowing=false
AllowToPlace = no

[TileSet0046]
SetName = ZMM Height Pieces
FileName = hyte
TilesInSet = 15
Morphable = true
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowTiberium = true

[TileSet0047]
SetName = Tunnels
FileName = tunnel
TilesInSet = 4
Morphable = no
ToTemperateTheater = 53
MarbleMadness=89
LowRadarColor = 100,100,100
HighRadarColor = 100,100,100
AllowBurrowing=false

[TileSet0048]
SetName = Snow Tunnel Sides
FileName = tunnex
TilesInSet = 2
Morphable = false
MarbleMadness=90
LowRadarColor=150,150,192
HighRadarColor=200,200,255
ToTemperateTheater = 54
AllowBurrowing=false

[TileSet0049]
SetName = TrackTunnel Floor
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = tunnet
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
ToTemperateTheater = 55
AllowBurrowing=false
AllowToPlace = no

;
; Dirt roads. Corner pieces. Marble Madness version.
;
[TileSet0050]
SetName = ZMM Dirt Roads Bendy
FileName = MDrodc
TilesInSet = 24
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
NonMarbleMadness = 16
ToTemperateTheater = 58
AllowTiberium = true

;
; Dirt roads. Junctions.  Marble Madness version.
;
[TileSet0051]
SetName = ZMM Dirt Road Junctions
FileName = MDrodj
TilesInSet = 11
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
NonMarbleMadness = 17
ToTemperateTheater = 59
AllowTiberium = true

;
; Dirt roads. Straights.  Marble Madness version.
;
[TileSet0052]
SetName = ZMM Dirt Roads Straight
FileName = MDrods
TilesInSet = 66
LowRadarColor = 60,40,0
HighRadarColor = 80,50,0
NonMarbleMadness = 18
ToTemperateTheater = 60
AllowTiberium = true


;
; Shore pieces
;
[TileSet0053]
SetName = ZMM Shore Pieces
FileName = MShore
TilesInSet = 42
LowRadarColor=80,80,150
HighRadarColor=80,80,150
NonMarbleMadness=12
AllowBurrowing=false


;
; Waterfalls. MM.
;
[TileSet0054]
SetName = ZMM Waterfalls-A
FileName = MWa-
TilesInSet = 4
ToTemperateTheater = 62
LowRadarColor=240,240,255
HighRadarColor=240,240,255
NonMarbleMadness=30
AllowBurrowing=false

[TileSet0055]
SetName = ZMM Waterfalls-B
FileName = MWb-
TilesInSet = 4
ToTemperateTheater = 63
LowRadarColor=240,240,255
HighRadarColor=240,240,255
NonMarbleMadness=35
AllowBurrowing=false

[TileSet0056]
SetName = ZMM Waterfalls-C
FileName = MWc-
TilesInSet = 4
ToTemperateTheater = 64
LowRadarColor=240,240,255
HighRadarColor=240,240,255
NonMarbleMadness=36
AllowBurrowing=false

[TileSet0057]
SetName = ZMM Waterfalls-D
FileName = MWd-
TilesInSet = 4
ToTemperateTheater = 65
LowRadarColor=240,240,255
HighRadarColor=240,240,255
NonMarbleMadness=37
AllowBurrowing=false

;
; Cliff pieces that meet water pieces
;
[TileSet0058]
SetName = ZMM Cliff/Water pieces
FileName = MWClif
TilesInSet = 28
LowRadarColor=70,70,120
HighRadarColor=90,90,200
NonMarbleMadness=15
ToTemperateTheater=67
AllowBurrowing=false


[TileSet0059]
SetName = ZMM Water slopes
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = MWSLOP
Morphable = no
ToTemperateTheater = 68
MarbleMadness=59
NonMarbleMadness=43
AllowBurrowing=false
AllowToPlace = no


;
; Just icy water.
;
[TileSet0060]
SetName = ZMM Water
FileName = MWater
TilesInSet = 14
LowRadarColor=10,10,80
HighRadarColor=15,15,110
NonMarbleMadness=21
ToTemperateTheater=69
AllowBurrowing=false

[TileSet0061]
SetName = Rubble Cliffs
FileName = dcliff
TilesInSet = 2
Morphable = false
LowRadarColor=120,120,150
HighRadarColor=120,120,150
ToTemperateTheater=56
AllowBurrowing=false


[TileSet0062]
SetName = LAT Rocky Snow
FileName = sandy
TilesInSet = 1
Morphable = false
;AllowBurrowing = false
LowRadarColor = 10,90,90
HighRadarColor = 10,128,128
ToTemperateTheater=33
RequiredForRMG = true
AllowTiberium = true

;
; L.A.T. system for connecting rocky and normal terrain
;
[TileSet0063]
SetName = LAT Rocky Snow Transitions
FileName = dlat
TilesInSet = 16
Morphable = false
;AllowBurrowing = false
LowRadarColor = 50,90,90
HighRadarColor = 70,128,128
AllowToPlace=no
ToTemperateTheater=34
RequiredForRMG = true
AllowTiberium = true


[TileSet0064]
SetName = LAT Ice
FileName = green
TilesInSet = 1
Morphable = false
;AllowBurrowing = false
LowRadarColor = 10,100,10
HighRadarColor = 10,120,10
ToTemperateTheater=41
RequiredForRMG = true
AllowTiberium = true

;
; L.A.T. system for connecting grey and normal terrain
;
[TileSet0065]
SetName = LAT Ice Transitions
FileName = glat
TilesInSet = 16
Morphable = false
;AllowBurrowing = false
LowRadarColor = 40,90,0
HighRadarColor = 80,110,0
AllowToPlace=no
ToTemperateTheater=42
RequiredForRMG = true
AllowTiberium = true

[TileSet0066]
SetName = DirtTrackTunnel Floor
FileName = blank
TilesInSet = 0
;LastTilesInSet = 4
;FileName = dtunnt
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
ToTemperateTheater=72
AllowBurrowing=false
AllowToPlace = no

[TileSet0067]
SetName = DirtTunnel Floor
FileName = dtunn
TilesInSet = 4
Morphable = false
MarbleMadness=91
LowRadarColor=150,150,192
HighRadarColor=200,200,255
ToTemperateTheater=73
AllowBurrowing=false

[TileSet0068]
SetName = LAT Pavement
FileName = Pvclr
TilesInSet=1
Morphable=no
LowRadarColor = 128,128,128
HighRadarColor = 128,128,128
;AllowBurrowing=false
RequiredForRMG = true
ToTemperateTheater=46
AllowTiberium = true

[TileSet0069]
SetName = Pavement Bits
FileName = Pave
TilesInSet = 14
Morphable = false
LowRadarColor = 128,128,128
HighRadarColor = 128,128,128
;AllowBurrowing=false
RequiredForRMG = true
ToTemperateTheater=38
AllowTiberium = true

;
; L.A.T. system for connecting pavement and normal terrain
;
[TileSet0070]
SetName = LAT Pavement Transitions
FileName = plat
TilesInSet = 16
Morphable = false
LowRadarColor = 110,80,40
HighRadarColor = 150,100,65
;AllowBurrowing=false
RequiredForRMG = true
ToTemperateTheater=39

;-----------------------------------proadc new begin------------------
[TileSet0071]
SetName = Highway Road Bits
FileName = proadc
TilesInSet = 14
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing = false
RequiredForRMG = true
ToTemperateTheater=40
AllowTiberium = true
;-----------------------------------proadc new end------------------

[TileSet0072]
SetName = Ice Shoreline Bridges
FileName = wbrdge
TilesInSet = 2
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92

; Bridge sections.
;
[TileSet0073]
SetName = Snow Wood Bridges
FileName = Ovrpsb
TilesInSet = 16
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false

[TileSet0074]
SetName = Crashed Plane
FileName = Plane
TilesInSet = 1
Morphable = false
ToTemperateTheater = 35
LowRadarColor=120,120,150
HighRadarColor=120,120,150
AllowBurrowing=false

;
; Cliff Ice set.
;
[TileSet0075]
SetName = Ice Cliffs
FileName = Clifx
TilesInSet = 40
MarbleMadness = 76
LowRadarColor=110,110,150
HighRadarColor=150,150,190
AllowBurrowing=false
RequiredForRMG = true

;
; MM Cliff Ice set.
;
[TileSet0076]
SetName = ZMM Cliff Ice Set
FileName = Mclfx
TilesInSet = 40
NonMarbleMadness = 75
LowRadarColor=110,110,150
HighRadarColor=150,150,190
AllowBurrowing=false

;
; Slope Ice set pieces
;
[TileSet0077]
SetName = Ice Slopes
FileName = Rmpx
TilesInSet = 10
MarbleMadness = 78
LowRadarColor=150,150,192
HighRadarColor=200,200,255
RequiredForRMG = true

;
; MM Slope Ice set pieces
;
[TileSet0078]
SetName = ZMM Slope Ice Set Pieces
FileName = Mrmx
TilesInSet = 10
NonMarbleMadness = 77
LowRadarColor=150,150,192
HighRadarColor=200,200,255

;
; Cliff Ice pieces that meet water
;
[TileSet0079]
SetName = Ice Water Cliffs
FileName = WClifx
TilesInSet = 28
LowRadarColor=70,70,120
HighRadarColor=90,90,200
MarbleMadness=80
AllowBurrowing=false

;
; MM Cliff Ice pieces that meet water
;
[TileSet0080]
SetName = ZMM Cliff Ice/Water pieces
FileName = MWClfx
TilesInSet = 28
LowRadarColor=70,70,120
HighRadarColor=90,90,200
NonMarbleMadness=79
ToTemperateTheater=67
AllowBurrowing=false

[TileSet0081]
SetName = Ice Crevas
FileName = Crevas
TilesInSet = 6
Morphable = false
ToTemperateTheater = 35
LowRadarColor=120,120,150
HighRadarColor=120,120,150
AllowBurrowing=false

[TileSet0082]
SetName = Ice Cliff Patches
FileName = clifxl
TilesInSet = 4
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowTiberium = true

;*************TERRAIN EXPANSION ADDITIONS START HERE************

[TileSet0083]
SetName = *Snow Water Caves A*
FileName = Wcave
TilesInSet = 4
Morphable = false
LowRadarColor=110,110,150
HighRadarColor=150,150,190
MarbleMadness=84
AllowBurrowing=false

[TileSet0084]
SetName = ZMM Water Caves
FileName = MWcave
TilesInSet = 4
Morphable = false
LowRadarColor=110,110,150
HighRadarColor=150,150,190
NonMarbleMadness=83

[TileSet0085]
SetName = *Ice Water Caves A*
FileName = Wcavex
TilesInSet = 4
Morphable = false
LowRadarColor=70,70,120
HighRadarColor=90,90,200
MarbleMadness=86
AllowBurrowing=false

[TileSet0086]
SetName = ZMM Ice Water Caves
FileName = MWcave
TilesInSet = 4
Morphable = false
LowRadarColor=70,70,120
HighRadarColor=90,90,200
NonMarbleMadness=85

[TileSet0087]
SetName = *Pavement Shorelines A*
FileName = pshore
TilesInSet = 8
AllowBurrowing=false

[TileSet0088]
SetName = *Pavement Shorelines B*
FileName = pshora
TilesInSet = 4
AllowBurrowing=false

[TileSet0089]
SetName = ZMM Tunnel Floor
FileName = mtnnl
TilesInSet = 8
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
NonMarbleMadness=93

[TileSet0090]
SetName = ZMM Tunnel Side
FileName = mtnnx
TilesInSet = 2
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
NonMarbleMadness=48

[TileSet0091]
SetName = ZMM DirtTunnel Floor
FileName = mtnnl
TilesInSet = 8
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
NonMarbleMadness=101 

;*************TERRAIN EXPANSION1.4 ADDITIONS START HERE************

[TileSet0092]
SetName = *Snow Train Ramps*
TilesInSet = 8 ;updated DJB
FileName = Tslope
Morphable = no
MarbleMadness = 161
ToTemperateTheater = 86
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
AllowTiberium = true


[TileSet0093]
SetName = *Train Tunnels*
TilesInSet = 8
FileName = dtunnt
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
MarbleMadness=156
ToTemperateTheater = 88
AllowBurrowing=false

[TileSet0094]
SetName = *Train Crossings*
TilesInSet = 6 ;updated DJB
FileName = trcros
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
ToTemperateTheater = 88
AllowBurrowing=false
AllowTiberium = true


[TileSet0095]
SetName = *Train Junctions*
TilesInSet = 12 ;updated DJB
FileName = ralcrs
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
ToTemperateTheater = 89
AllowBurrowing=false
AllowTiberium = true


[TileSet0096]
SetName = *Train Switch*
TilesInSet = 48 ;updated DJB
FileName = switch
Morphable = false
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
ToTemperateTheater = 90
AllowBurrowing=false
AllowTiberium = true


;
; Paved Clear none latting
;
[TileSet0097]
SetName = *Pavement*
FileName = Pvclr
TilesInSet=1
Morphable=yes
LowRadarColor=150,150,192
HighRadarColor=200,200,255
RequiredForRMG = true
AllowTiberium = true

;
; Urban ramps
;
[TileSet0098]
SetName = *Pavement Ramps*
FileName = slpex
TilesInSet = 20
MarbleMadness = 99
LowRadarColor=150,150,192
HighRadarColor=200,200,255
AllowTiberium = true

;
; MM Urban ramps
;
[TileSet0099]
SetName = ZMM Ramps Urban
FileName = mslop
TilesInSet = 20
NonMarbleMadness = 98
LowRadarColor=150,150,192
HighRadarColor=200,200,255

[TileSet0100]
SetName = *Tunnels*
FileName = dtunn
TilesInSet = 8
Morphable = false
MarbleMadness=91
LowRadarColor=150,150,192
HighRadarColor=200,200,255
ToTemperateTheater=73
AllowBurrowing=false

[TileSet0101]
SetName = *Road Tunnels*
FileName = tunnel
TilesInSet = 8
Morphable = no
ToTemperateTheater = 53
MarbleMadness=91
LowRadarColor = 100,100,100
HighRadarColor = 100,100,100
AllowBurrowing=false

[TileSet0102]
SetName = *Pavement Tunnel Sides*
FileName = tunxn
TilesInSet = 2
Morphable = false
MarbleMadness=90
LowRadarColor=150,150,192
HighRadarColor=200,200,255
ToTemperateTheater = 54
AllowBurrowing=false

[TileSet0103]
SetName = *Pavement Road Bends*
FileName = Uroadc
TilesInSet = 24
LowRadarColor=90,90,90
HighRadarColor=90,90,90
MarbleMadness=50
RequiredForRMG = true
AllowTiberium = true
AllowBurrowing=false

;
; Dirt roads. Junctions.
;
[TileSet0104]
SetName = *Pavement Road Junctions A*
FileName = Uroadj
TilesInSet = 11
LowRadarColor=90,90,90
HighRadarColor=90,90,90
MarbleMadness=51
RequiredForRMG = true
AllowTiberium = true
AllowBurrowing=false

;
; Dirt roads. Straights.
;
[TileSet0105]
SetName = *Pavement Roads*
FileName = Uroads
TilesInSet = 66
LowRadarColor=90,90,90
HighRadarColor=90,90,90
MarbleMadness=52
RequiredForRMG = true
AllowTiberium = true
AllowBurrowing=false

[TileSet0106]
SetName = *Pavement Cliffs A*
FileName = Cliffg
TilesInSet = 24
MarbleMadness = 123
LowRadarColor=110,110,150
HighRadarColor=150,150,190
AllowBurrowing=false
RequiredForRMG = true

[TileSet0107]
SetName = *Pavement Cliffs B*
FileName = Cliffh
TilesInSet = 39
MarbleMadness = 122
LowRadarColor=110,110,150
HighRadarColor=150,150,190
AllowBurrowing=false
RequiredForRMG = true

[TileSet0108]
SetName = *Pavement Cliffs C*
FileName = Cliffm
TilesInSet = 39
MarbleMadness = 122
LowRadarColor=110,110,150
HighRadarColor=150,150,190
RequiredForRMG = true
AllowBurrowing=false

[TileSet0109]
SetName = *Pavement Cliffs D*
FileName = Cliffn
TilesInSet = 39
MarbleMadness = 122
LowRadarColor=110,110,150
HighRadarColor=150,150,190
RequiredForRMG = true
AllowBurrowing=false

[TileSet0110]
SetName = *Pavement Cliffs E*
FileName = Cliffp
TilesInSet = 39
MarbleMadness = 122
LowRadarColor=110,110,150
HighRadarColor=150,150,190
RequiredForRMG = true
AllowBurrowing=false

[TileSet0111]
SetName = *Pavement Cliffs F*
FileName = Cliffq
TilesInSet = 24
MarbleMadness = 123
LowRadarColor=110,110,150
HighRadarColor=150,150,190
RequiredForRMG = true
AllowBurrowing=false

[TileSet0112]
SetName = *Pavement Slopes A*
FileName = rmph
TilesInSet = 10
MarbleMadness = 125
LowRadarColor=150,150,192
HighRadarColor=200,200,255
RequiredForRMG = true

[TileSet0113]
SetName = *Pavement Water Cliffs A*
FileName = wclifr
TilesInSet = 16
LowRadarColor=70,70,120
HighRadarColor=90,90,200
AllowBurrowing=false

[TileSet0114]
SetName = *Pavement Water Cliffs B* 
FileName = wclifh
TilesInSet = 39
LowRadarColor=70,70,120
HighRadarColor=90,90,200
MarbleMadness=126
AllowBurrowing=false

[TileSet0115]
SetName = *Pavement Water Cliffs C*
FileName = WClifi
TilesInSet = 18
LowRadarColor=70,70,120
HighRadarColor=90,90,200
MarbleMadness=157
AllowBurrowing=false

[TileSet0116]
SetName = *Pavement Water Cliffs D*
FileName = WClifp
TilesInSet = 39
LowRadarColor=70,70,120
HighRadarColor=90,90,200
MarbleMadness=126
AllowBurrowing=false


[TileSet0117]
SetName = *Pavement Water Cliffs E*
FileName = WClifq
TilesInSet = 18
LowRadarColor=70,70,120
HighRadarColor=90,90,200
MarbleMadness=157
AllowBurrowing=false

[TileSet0118]
SetName = *Water Tunnels and others*
FileName = wtunnl
TilesInSet = 80
Morphable = no
MarbleMadness=91
LowRadarColor=70,70,120
HighRadarColor=90,90,200
AllowBurrowing=false

[TileSet0119]
SetName = *Water Tunnel Sides*
FileName = wtunxd
TilesInSet = 4
Morphable = false
MarbleMadness=158
LowRadarColor=70,70,120
HighRadarColor=90,90,200
AllowBurrowing=false

[TileSet0120]
SetName = *Pavement Fixes A*
FileName = grfix
TilesInSet = 8
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
RequiredForRMG = true
AllowBurrowing=false

[TileSet0121]
SetName = *Pavement Fixes B*
FileName = pavefx
TilesInSet = 8
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
RequiredForRMG = true
AllowBurrowing=false

[TileSet0122]
SetName = ZMM Cliff Front
FileName = MClffp
TilesInSet = 39
NonMarbleMadness = 110
LowRadarColor=110,110,150
HighRadarColor=150,150,190
RequiredForRMG = true

[TileSet0123]
SetName = ZMM Cliff Back
FileName = MClifq
TilesInSet = 24
NonMarbleMadness = 111
LowRadarColor=110,110,150
HighRadarColor=150,150,190
RequiredForRMG = true

[TileSet0124]
SetName = *Pavement Slopes B*
FileName = rmpp
TilesInSet = 10
MarbleMadness = 125
LowRadarColor=150,150,192
HighRadarColor=200,200,255
RequiredForRMG = true

[TileSet0125]
SetName = ZMM Slope Set Pieces
FileName = Mrap
TilesInSet = 10
NonMarbleMadness = 124
LowRadarColor=150,150,192
HighRadarColor=200,200,255
RequiredForRMG = true

[TileSet0126]
SetName = ZMM Cliff/Water pieces
FileName = MWClfp
TilesInSet = 39
LowRadarColor=70,70,120
HighRadarColor=90,90,200
NonMarbleMadness=116

[TileSet0127]
SetName = *Grass*
FileName = Ruff
TilesInSet = 1
LowRadarColor=130,130,192
HighRadarColor=130,130,192
RequiredForRMG = true
AllowTiberium = true

[TileSet0128]
SetName = *Pavement Road Ramps*
FileName = URSLPE
TilesInSet = 8
MarbleMadness = 24
LowRadarColor=90,90,90
HighRadarColor=90,90,90
RequiredForRMG = true
AllowTiberium = true
AllowBurrowing=false

[TileSet0129]
SetName = *Pavement Road Junctions B*
FileName = proa
TilesInSet = 12
LowRadarColor=90,90,90
HighRadarColor=90,90,90
AllowTiberium = true
AllowBurrowing=false

[TileSet0130]
SetName = *Pavement Fixes C*
FileName = plat
TilesInSet = 16
Morphable = false
LowRadarColor = 110,80,40
HighRadarColor = 150,100,65
AllowTiberium = true

[TileSet0131]
SetName = *Grass Fixes A*
FileName = clat
TilesInSet = 16
Morphable = false
LowRadarColor = 110,80,40
HighRadarColor = 150,100,65
AllowTiberium = true

[TileSet0132]
SetName = *Highway Road Bends*
FileName = cproad
TilesInSet = 12
LowRadarColor=92,92,92
HighRadarColor=92,92,92
AllowBurrowing=false
AllowTiberium = true

[TileSet0133]
SetName = *Highway Road Ends B*
FileName = r_end
TilesInSet = 4
Morphable = false
LowRadarColor=92,92,92
HighRadarColor=92,92,92
AllowBurrowing=false

[TileSet0134]
SetName = *Urban Features A*
FileName = proug
TilesInSet = 12
Morphable = false
LowRadarColor=92,92,92
HighRadarColor=92,92,92
AllowTiberium = true

[TileSet0135]
SetName = *LAT Red Pavement*
FileName = pvred
TilesInSet = 1
LowRadarColor=180,110,110
HighRadarColor=200,130,130
AllowTiberium = true
AllowBurrowing=false

[TileSet0136]
SetName = *Pavement Fixes C*
FileName = rbfix
TilesInSet = 8
Morphable = false
LowRadarColor=180,110,110
HighRadarColor=200,130,130
AllowTiberium = true
AllowBurrowing=false

;***************************************************


[TileSet0137]
SetName = *Snow Water Caves B*
FileName = Wcavee
TilesInSet = 4
Morphable = false
LowRadarColor=110,110,150
HighRadarColor=150,150,190
MarbleMadness=138
AllowBurrowing=false

[TileSet0138]
SetName = ZMM Water Caves1
FileName = MWcavd
TilesInSet = 4
Morphable = false
LowRadarColor=110,110,150
HighRadarColor=150,150,190
NonMarbleMadness=137

[TileSet0139]
SetName = *Ice Water Caves B*
FileName = Wcavlx
TilesInSet = 4
Morphable = false
LowRadarColor=70,70,120
HighRadarColor=90,90,200
MarbleMadness=138
AllowBurrowing=false

[TileSet0140]
SetName = *Pavement Water Caves A*
FileName = Wcveep
TilesInSet = 8
Morphable = false
LowRadarColor=110,110,150
HighRadarColor=150,150,190
MarbleMadness=153
AllowBurrowing=false

[TileSet0141]
SetName = *Pavement Water Caves B*
FileName = Wcavep
TilesInSet = 8
Morphable = false
LowRadarColor=110,110,150
HighRadarColor=150,150,190
MarbleMadness= 155
AllowBurrowing=false

[TileSet0142]
SetName = *Highway Road Guard Rails*
FileName = grdrl
TilesInSet = 10
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true

[TileSet0143]
SetName = *Track Under Bridges fix*
FileName = btrack
TilesInSet = 15
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
MarbleMadness=144
RequiredForRMG = true
AllowBurrowing=false
AllowTiberium = true

[TileSet0144]
SetName = ZMM Under bridge track
FileName = mbtrack
TilesInSet = 15
Morphable = false
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
NonMarbleMadness=143

[TileSet0145]
SetName = *Water Breakers A*
FileName = breakp
TilesInSet = 3
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

[TileSet0146]
SetName = *Water Breakers B*
FileName = breakr
TilesInSet = 3
LowRadarColor = 90,65,0
HighRadarColor = 110,80,0
AllowBurrowing=false

[TileSet0147]
SetName = *Helipads*
FileName = phelad
TilesInSet = 3
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false
RequiredForRMG = true
AllowTiberium = true

[TileSet0148]
SetName = *Urban Features B*
FileName = Rought
TilesInSet = 12
Morphable = false
LowRadarColor=120,120,150
HighRadarColor=120,120,150
RequiredForRMG = true
AllowTiberium = true

[TileSet0149]
SetName = *Pavement Water Cliffs F*
FileName = wclifz
TilesInSet = 6
LowRadarColor=70,70,120
HighRadarColor=90,90,200
MarbleMadness=160

[TileSet0150]
SetName = *Pavement Cliffs G*
FileName = Cliffz
TilesInSet = 12
MarbleMadness = 154
LowRadarColor=110,110,150
HighRadarColor=150,150,190

[TileSet0151]
SetName = *Pavement Shorelines C*
FileName = sshore
TilesInSet = 8
AllowBurrowing=false

[TileSet0152]
SetName = *Pavement Shorelines D*
FileName = sshora
TilesInSet = 4
AllowBurrowing=false

[TileSet0153]
SetName = ZMM urban Water Caves
FileName = MWcavy
TilesInSet = 8
Morphable = false
LowRadarColor=110,110,150
HighRadarColor=150,150,190
NonMarbleMadness=140

[TileSet0154]
SetName = ZMM urban Corner Cliff Front
FileName = mcliffx
TilesInSet = 12
NonMarbleMadness = 150
LowRadarColor=110,110,150
HighRadarColor=150,150,190

[TileSet0155]
SetName = ZMM urban Water Caves
FileName = MWcavw
TilesInSet = 8
Morphable = false
LowRadarColor=110,110,150
HighRadarColor=150,150,190
NonMarbleMadness=141

[TileSet0156]
SetName = ZMM trackTunnel Floor
FileName = mtnnl
TilesInSet = 8
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
NonMarbleMadness=93 
AllowBurrowing=false

[TileSet0157]
SetName = ZMM SnowUrban Cliff/Ice Shore
FileName = mWCli
TilesInSet = 18
LowRadarColor=70,70,120
HighRadarColor=90,90,200
NonMarbleMadness=115

[TileSet0158]
SetName = ZMM water Tunnel Side
FileName = mwtnnx
TilesInSet = 4
Morphable = false
LowRadarColor=70,70,120
HighRadarColor=90,90,200
NonMarbleMadness=119

; A dead oil tanker
;
[TileSet0159]
SetName = *Beached Oil Tanker*
FileName = TANKER
TilesInSet = 1
AllowBurrowing=false

[TileSet0160]
SetName = ZMM Corner Cliff/Water pieces
FileName = mwclifz
TilesInSet = 6
LowRadarColor=70,70,120
HighRadarColor=90,90,200
NonMarbleMadness=149

[TileSet0161]
SetName = ZMM track fix Ramps
FileName = mtslop
TilesInSet = 8
Morphable = true
NonMarbleMadness=149
LowRadarColor = 92,92,92
HighRadarColor = 92,92,92
AllowBurrowing=false

[TileSet0162]
SetName = *Pavement Circles*
FileName = pccle
TilesInSet = 5
Morphable = false
LowRadarColor = 80,60,0
HighRadarColor = 110,80,0
RequiredForRMG = true
AllowTiberium = true

[TileSet0163]
SetName = *Pavement Waterfalls A*
FileName = W-e-
TilesInSet = 20
MarbleMadness=166
LowRadarColor=240,240,255
HighRadarColor=240,240,255
RequiredForRMG = true
AllowBurrowing=false

[TileSet0164]
SetName = *Pavement Waterfalls B*
FileName = W-f-
TilesInSet = 20
MarbleMadness=167
LowRadarColor=240,240,255
HighRadarColor=240,240,255
RequiredForRMG = true
AllowBurrowing=false

[TileSet0165]
SetName = *Pavement Waterfalls C*
FileName = W-g-
TilesInSet = 20
MarbleMadness=168
LowRadarColor=240,240,255
HighRadarColor=240,240,255
RequiredForRMG = true
AllowBurrowing=false

;
; Waterfalls. MM.
;
[TileSet0166]
SetName = ZMM Waterfalls-E
FileName = MWe-
TilesInSet = 20
LowRadarColor=240,240,255
HighRadarColor=240,240,255
NonMarbleMadness=163

[TileSet0167]
SetName = ZMM Waterfalls-F
FileName = MWf-
TilesInSet = 20
LowRadarColor=240,240,255
HighRadarColor=240,240,255
NonMarbleMadness=164

[TileSet0168]
SetName = ZMM Waterfalls-G
FileName = MWg-
TilesInSet = 20
LowRadarColor=240,240,255
HighRadarColor=240,240,255
NonMarbleMadness=165

[TileSet0169]
SetName = *Parking Borders A*
FileName = bpaved
TilesInSet = 20
Morphable = false
LowRadarColor=120,120,150
HighRadarColor=120,120,150
RequiredForRMG = true
AllowTiberium = true

[TileSet0170]
SetName = *Parking Borders B*
FileName = spaved
TilesInSet = 20
Morphable = false
LowRadarColor=120,120,150
HighRadarColor=120,120,150
RequiredForRMG = true
AllowTiberium = true

[TileSet0171]
SetName = *Urban Features C*
FileName = redcor
TilesInSet = 12
Morphable = false
LowRadarColor = 80,60,0
HighRadarColor = 110,80,0
RequiredForRMG = true
AllowTiberium = true

[TileSet0172]
SetName = *Pavement Fixes D*
FileName = pavfxb
TilesInSet = 20
Morphable = false
LowRadarColor=150,150,192
HighRadarColor=200,200,255
RequiredForRMG = true
AllowBurrowing=false

[TileSet0173]
SetName = *Destroyable Cliffs*
FileName = dcliff
TilesInSet = 2
Morphable = false
LowRadarColor=120,120,150
HighRadarColor=120,120,150
ToTemperateTheater=56
AllowBurrowing=false

[TileSet0173]
SetName = *TrainBridges*
FileName = Tovrps
TilesInSet = 16
LowRadarColor=92,92,92
HighRadarColor=92,92,92
AllowBurrowing=false

;
; Animating tiles
;
[*Tunnels*]
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=INVISO
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-50
Tile04Anim=INVISO
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-50
Tile05Anim=TUNTOP03
Tile05XOffset=-60
Tile05YOffset=-46
Tile05AttachesTo=2
Tile05ZAdjust=-10
Tile06Anim=TUNTOP04
Tile06XOffset=60
Tile06YOffset=-46
Tile06AttachesTo=10
Tile06ZAdjust=-10
Tile07Anim=INVISO
Tile07XOffset=-2
Tile07YOffset=-13
Tile07AttachesTo=0
Tile07ZAdjust=-50
Tile08Anim=INVISO
Tile08XOffset=0
Tile08YOffset=-13
Tile08AttachesTo=0
Tile08ZAdjust=-50

[*Road Tunnels*]
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=INVISO
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-50
Tile04Anim=INVISO
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-50
Tile05Anim=TUNTOP03
Tile05XOffset=-60
Tile05YOffset=-46
Tile05AttachesTo=2
Tile05ZAdjust=-10
Tile06Anim=TUNTOP04
Tile06XOffset=60
Tile06YOffset=-46
Tile06AttachesTo=10
Tile06ZAdjust=-10
Tile07Anim=INVISO
Tile07XOffset=-2
Tile07YOffset=-13
Tile07AttachesTo=0
Tile07ZAdjust=-50
Tile08Anim=INVISO
Tile08XOffset=0
Tile08YOffset=-13
Tile08AttachesTo=0
Tile08ZAdjust=-50

[*Train Tunnels*]
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=INVISO
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-50
Tile04Anim=INVISO
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-50
Tile05Anim=TUNTOP03
Tile05XOffset=-60
Tile05YOffset=-46
Tile05AttachesTo=2
Tile05ZAdjust=-10
Tile06Anim=TUNTOP04
Tile06XOffset=60
Tile06YOffset=-46
Tile06AttachesTo=10
Tile06ZAdjust=-10
Tile07Anim=INVISO
Tile07XOffset=-2
Tile07YOffset=-13
Tile07AttachesTo=0
Tile07ZAdjust=-50
Tile08Anim=INVISO
Tile08XOffset=0
Tile08YOffset=-13
Tile08AttachesTo=0
Tile08ZAdjust=-50

[*Water Tunnels and others*]
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=INVISO
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-50
Tile04Anim=INVISO
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-50
Tile05Anim=TUNTOP03
Tile05XOffset=-60
Tile05YOffset=-46
Tile05AttachesTo=2
Tile05ZAdjust=-10
Tile06Anim=TUNTOP04
Tile06XOffset=60
Tile06YOffset=-46
Tile06AttachesTo=10
Tile06ZAdjust=-10
Tile07Anim=INVISO
Tile07XOffset=-2
Tile07YOffset=-13
Tile07AttachesTo=0
Tile07ZAdjust=-50
Tile08Anim=INVISO
Tile08XOffset=0
Tile08YOffset=-13
Tile08AttachesTo=0
Tile08ZAdjust=-50

[Tunnels]
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
;Tile03Anim=TUNTOP03
;Tile03XOffset=-2
;Tile03YOffset=-13
;Tile03AttachesTo=0
;Tile03ZAdjust=-50
;Tile04Anim=TUNTOP04
;Tile04XOffset=0
;Tile04YOffset=-13
;Tile04AttachesTo=0
;Tile04ZAdjust=-50

[DirtTunnel Floor]
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
;Tile03Anim=TUNTOP03
;Tile03XOffset=-2
;Tile03YOffset=-13
;Tile03AttachesTo=0
;Tile03ZAdjust=-50
;Tile04Anim=TUNTOP04
;Tile04XOffset=0
;Tile04YOffset=-13
;Tile04AttachesTo=0
;Tile04ZAdjust=-50

[DirtTrackTunnel Floor]
Tile01Anim=TUNTOP01
Tile01XOffset=-60
Tile01YOffset=-46
Tile01AttachesTo=2
Tile01ZAdjust=-10
Tile02Anim=TUNTOP02
Tile02XOffset=60
Tile02YOffset=-46
Tile02AttachesTo=10
Tile02ZAdjust=-10
Tile03Anim=TUNTOP03
Tile03XOffset=-2
Tile03YOffset=-13
Tile03AttachesTo=0
Tile03ZAdjust=-50
Tile04Anim=TUNTOP04
Tile04XOffset=0
Tile04YOffset=-13
Tile04AttachesTo=0
Tile04ZAdjust=-50

;xleft = (-) right = (+) y down = (+) up = (-)

[*Pavement Waterfalls A*];Remember to remove the REM's when animation is fix DJB
Tile01Anim=WA01X
Tile01XOffset=0
Tile01YOffset=74
Tile01AttachesTo=0
Tile01ZAdjust=25
Tile02Anim=WA02X
Tile02XOffset=-31
Tile02YOffset=58
Tile02AttachesTo=0
Tile02ZAdjust=25
Tile03Anim=WA03X
Tile03XOffset=-35
Tile03YOffset=57
Tile03AttachesTo=0
Tile03ZAdjust=25
Tile04Anim=WA02X
Tile04XOffset=-30
Tile04YOffset=59
Tile04AttachesTo=0
Tile04ZAdjust=25
Tile05Anim=WB01X
Tile05XOffset=30 
Tile05YOffset=59
Tile05AttachesTo=0
Tile05ZAdjust=25
Tile06Anim=WB02X
Tile06XOffset=32
Tile06YOffset=59
Tile06AttachesTo=0
Tile06ZAdjust=25
Tile07Anim=WB03X
Tile07XOffset=36
Tile07YOffset=57
Tile07AttachesTo=0
Tile07ZAdjust=25
Tile08Anim=WB01X
Tile08XOffset=0
Tile08YOffset=73
Tile08AttachesTo=0
Tile08ZAdjust=25
Tile09Anim=WA01X
Tile09XOffset=0 
Tile09YOffset=74
Tile09AttachesTo=0
Tile09ZAdjust=25
Tile10Anim=WA01X
Tile10XOffset=-30
Tile10YOffset=59
Tile10AttachesTo=0
Tile10ZAdjust=25
Tile11Anim=WB01X
Tile11XOffset=30 
Tile11YOffset=59
Tile11AttachesTo=0
Tile11ZAdjust=25
Tile12Anim=WB01X
Tile12XOffset=0
Tile12YOffset=73
Tile12AttachesTo=0
Tile12ZAdjust=25
Tile13Anim=WA01X
Tile13XOffset=0 
Tile13YOffset=74
Tile13AttachesTo=0
Tile13ZAdjust=25
Tile14Anim=WA01X
Tile14XOffset=-30
Tile14YOffset=59
Tile14AttachesTo=0
Tile14ZAdjust=25
Tile15Anim=WB01X
Tile15XOffset=30 
Tile15YOffset=59
Tile15AttachesTo=0
Tile15ZAdjust=25
Tile16Anim=WB01X
Tile16XOffset=0
Tile16YOffset=73
Tile16AttachesTo=0
Tile16ZAdjust=25
Tile17Anim=WA01X
Tile17XOffset=0
Tile17YOffset=74
Tile17AttachesTo=0
Tile17ZAdjust=25
Tile18Anim=WA01X
Tile18XOffset=-30
Tile18YOffset=59
Tile18AttachesTo=0
Tile18ZAdjust=25
Tile19Anim=WB01X
Tile19XOffset=30 
Tile19YOffset=59
Tile19AttachesTo=0
Tile19ZAdjust=25
Tile20Anim=WB01X
Tile20XOffset=0
Tile20YOffset=73
Tile20AttachesTo=0
Tile20ZAdjust=25

[*Pavement Waterfalls B*]
Tile01Anim=WC01X
Tile01XOffset=22 
Tile01YOffset=15 
Tile01AttachesTo=0
Tile01ZAdjust=0
Tile02Anim=WC02X
Tile02XOffset=-9 
Tile02YOffset=-1 
Tile02AttachesTo=0
Tile02ZAdjust=0
Tile03Anim=WC03X
Tile03XOffset=0
Tile03YOffset=9  
Tile03AttachesTo=0
Tile03ZAdjust=0
Tile04Anim=WC01X
Tile04XOffset=-39
Tile04YOffset=-16
Tile04AttachesTo=1
Tile04ZAdjust=0
Tile05Anim=WD01X
Tile05XOffset=-13
Tile05YOffset=-16
Tile05AttachesTo=1
Tile05ZAdjust=0
Tile06Anim=WD02X
Tile06XOffset=17
Tile06YOffset=-1
Tile06AttachesTo=0
Tile06ZAdjust=0
Tile07Anim=WD03X
Tile07XOffset=7
Tile07YOffset=-2
Tile07AttachesTo=0
Tile07ZAdjust=0
Tile08Anim=WD01X
Tile08XOffset=-11
Tile08YOffset=15
Tile08AttachesTo=0
Tile08ZAdjust=0
Tile09Anim=WC01X
Tile09XOffset=22 
Tile09YOffset=15 
Tile09AttachesTo=0
Tile09ZAdjust=0
Tile10Anim=WC01X
Tile10XOffset=-39
Tile10YOffset=-16
Tile10AttachesTo=1
Tile10ZAdjust=0
Tile11Anim=WD01X
Tile11XOffset=-13
Tile11YOffset=-16
Tile11AttachesTo=1
Tile11ZAdjust=0
Tile12Anim=WD01X
Tile12XOffset=-11
Tile12YOffset=15
Tile12AttachesTo=0
Tile12ZAdjust=0
Tile13Anim=WC01X
Tile13XOffset=22 
Tile13YOffset=15 
Tile13AttachesTo=0
Tile13ZAdjust=0
Tile14Anim=WC01X
Tile14XOffset=-39
Tile14YOffset=-16
Tile14AttachesTo=1
Tile14ZAdjust=0
Tile15Anim=WD01X
Tile15XOffset=-13
Tile15YOffset=-16
Tile15AttachesTo=1
Tile15ZAdjust=0
Tile16Anim=WD01X
Tile16XOffset=-11
Tile16YOffset=15
Tile16AttachesTo=0
Tile16ZAdjust=0
Tile17Anim=WC01X
Tile17XOffset=22 
Tile17YOffset=15 
Tile17AttachesTo=0
Tile17ZAdjust=0
Tile18Anim=WC01X
Tile18XOffset=-39
Tile18YOffset=-16
Tile18AttachesTo=1
Tile18ZAdjust=0
Tile19Anim=WD01X
Tile19XOffset=-13
Tile19YOffset=-16
Tile19AttachesTo=1
Tile19ZAdjust=0
Tile20Anim=WD01X
Tile20XOffset=-11
Tile20YOffset=15
Tile20AttachesTo=0
Tile20ZAdjust=0
